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AudioGameGUI/SocketClient.cpp
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#include "SocketClient.h" | |
SocketClient::SocketClient(QObject *parent) : QObject(parent) | |
{ | |
tcpSocket = new QTcpSocket(this); | |
inBuffer.open(QIODevice::ReadWrite); | |
inStream.setDevice(&inBuffer); | |
inStream.setByteOrder(QDataStream::LittleEndian); | |
inStream.setVersion(QDataStream::Qt_5_2); | |
port = 20001; | |
hostname = "127.0.0.1"; | |
this->connectToHost(); | |
} | |
void SocketClient::onReadData() | |
{ | |
quint32 packetSize; | |
quint32 packetType; | |
inBuffer.seek(0); | |
/*Read packet size*/ | |
readMax(tcpSocket, sizeof(packetSize)); | |
inBuffer.seek(0); | |
inStream >> packetSize; | |
/*Read packet type*/ | |
readMax(tcpSocket, sizeof(packetSize)+sizeof(packetType)); | |
inBuffer.seek(sizeof(packetSize)); | |
inStream >> packetType; | |
/*Read content*/ | |
readMax(tcpSocket, packetSize); | |
inBuffer.seek(sizeof(packetSize)+sizeof(packetType)); | |
int dataSize = packetSize-(sizeof(packetSize) + sizeof(packetType)); | |
switch(packetType){ | |
case SOCKET_FILENAME: { | |
char* data = new char[dataSize]; | |
inStream >> data; | |
QString fileName(data); | |
delete data; | |
emit(socketFileName(fileName)); | |
qDebug()<<"Socket: filename" << fileName; | |
} | |
break; | |
case SOCKET_START: { | |
quint64 timeStamp; | |
inStream >> timeStamp; | |
emit(socketStartTimeStamp(timeStamp)); | |
qDebug()<< "Socket: start timeStamp: " << timeStamp; | |
} | |
break; | |
case SOCKET_STOP: { | |
quint64 timeStamp; | |
inStream >> timeStamp; | |
emit(socketStopTimeStamp(timeStamp)); | |
qDebug()<< "Socket: stop timeStamp: " << timeStamp; | |
} | |
break; | |
case SOCKET_TIMESTAMP: { | |
quint64 timeStamp; | |
inStream >> timeStamp; | |
emit(socketTimeStamp(timeStamp)); | |
qDebug()<< "Socket: timeStamp: " << timeStamp; | |
} | |
break; | |
case SOCKET_TRACKINGRESULT: { | |
std::vector<double> data; | |
data.resize(dataSize / sizeof(double)); | |
for(int i = 0; i< dataSize / sizeof(double); i++){ | |
inStream >> data[i]; | |
} | |
QVector<double> trackingResult = QVector<double>::fromStdVector(data); | |
emit(socketTrackingResult(trackingResult)); | |
} | |
break; | |
} | |
inBuffer.buffer().clear(); | |
} | |
void SocketClient::connectToHost() | |
{ | |
tcpSocket->abort(); | |
tcpSocket->connectToHost(hostname, | |
port); | |
if(!tcpSocket->waitForConnected(5000)){ | |
qDebug() << "Socket: Connection error: " << tcpSocket->errorString(); | |
}else{ | |
connect(tcpSocket, SIGNAL(connected()), this, SLOT(onConnected())); | |
connect(tcpSocket, SIGNAL(disconnected()), this, SLOT(onDisconnected())); | |
connect(tcpSocket, SIGNAL(readyRead()), this, SLOT(onReadData()), Qt::QueuedConnection); | |
qDebug() << "Connected"; | |
} | |
} | |
void SocketClient::onConnected() | |
{ | |
qDebug()<< "Socket: Connected"; | |
} | |
void SocketClient::onDisconnected() | |
{ | |
qDebug()<< "Socket: Disconnected"; | |
} | |
void SocketClient::onSocketError() | |
{ | |
qDebug()<< "Socket: Error"; | |
} | |
void SocketClient::readMax(QIODevice *io, int n) | |
{ | |
while(inBuffer.size() < n){ | |
if(!io->bytesAvailable()){ | |
io->waitForReadyRead(30000); | |
} | |
inBuffer.write(io->read(n - inBuffer.size())); | |
} | |
} |