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Here's an effort to document some of the academic work that was | |
referenced during the implementation of cairo. It is presented in the | |
context of operations as they would be performed by either | |
cairo_stroke() or cairo_fill(): | |
Given a Bézier path, approximate it with line segments: | |
The deCasteljau algorithm | |
"Outillages methodes calcul", P de Casteljau, technical | |
report, - Andre Citroen Automobiles SA, Paris, 1959 | |
That technical report might be "hard" to find, but fortunately | |
this algorithm will be described in any reasonable textbook on | |
computational geometry. Two that have been recommended by | |
cairo contributors are: | |
"Computational Geometry, Algorithms and Applications", M. de | |
Berg, M. van Kreveld, M. Overmars, M. Schwarzkopf; | |
Springer-Verlag, ISBN: 3-540-65620-0. | |
"Computational Geometry in C (Second Edition)", Joseph | |
O'Rourke, Cambridge University Press, ISBN 0521640105. | |
Then, if stroking, construct a polygonal representation of the pen | |
approximating a circle (if filling skip three steps): | |
"Good approximation of circles by curvature-continuous Bezier | |
curves", Tor Dokken and Morten Daehlen, Computer Aided | |
Geometric Design 8 (1990) 22-41. | |
Add points to that pen based on the initial/final path faces and take | |
the convex hull: | |
Convex hull algorithm | |
[Again, see your favorite computational geometry | |
textbook. Should cite the name of the algorithm cairo uses | |
here, if it has a name.] | |
Now, "convolve" the "tracing" of the pen with the tracing of the path: | |
"A Kinetic Framework for Computational Geometry", Leonidas | |
J. Guibas, Lyle Ramshaw, and Jorge Stolfi, Proceedings of the | |
24th IEEE Annual Symposium on Foundations of Computer Science | |
(FOCS), November 1983, 100-111. | |
The result of the convolution is a polygon that must be filled. A fill | |
operations begins here. We use a very conventional Bentley-Ottmann | |
pass for computing the intersections, informed by some hints on robust | |
implementation courtesy of John Hobby: | |
John D. Hobby, Practical Segment Intersection with Finite | |
Precision Output, Computation Geometry Theory and | |
Applications, 13(4), 1999. | |
http://cm.bell-labs.com/who/hobby/93_2-27.pdf | |
Hobby's primary contribution in that paper is his "tolerance square" | |
algorithm for robustness against edges being "bent" due to restricting | |
intersection coordinates to the grid available by finite-precision | |
arithmetic. This is one algorithm we have not implemented yet. | |
We use a data-structure called Skiplists in the our implementation | |
of Bentley-Ottmann: | |
W. Pugh, Skip Lists: a Probabilistic Alternative to Balanced Trees, | |
Communications of the ACM, vol. 33, no. 6, pp.668-676, 1990. | |
http://citeseer.ist.psu.edu/pugh90skip.html | |
The random number generator used in our skip list implementation is a | |
very small generator by Hars and Petruska. The generator is based on | |
an invertable function on Z_{2^32} with full period and is described | |
in | |
Hars L. and Petruska G., | |
``Pseudorandom Recursions: Small and Fast Pseurodandom | |
Number Generators for Embedded Applications'', | |
Hindawi Publishing Corporation | |
EURASIP Journal on Embedded Systems | |
Volume 2007, Article ID 98417, 13 pages | |
doi:10.1155/2007/98417 | |
http://www.hindawi.com/getarticle.aspx?doi=10.1155/2007/98417&e=cta | |
From the result of the intersection-finding pass, we are currently | |
computing a tessellation of trapezoids, (the exact manner is | |
undergoing some work right now with some important speedup), but we | |
may want to rasterize directly from those edges at some point. | |
Given the set of tessellated trapezoids, we currently execute a | |
straightforward, (and slow), point-sampled rasterization, (and | |
currently with a near-pessimal regular 15x17 grid). | |
We've now computed a mask which gets fed along with the source and | |
destination into cairo's fundamental rendering equation. The most | |
basic form of this equation is: | |
destination = (source IN mask) OP destination | |
with the restriction that no part of the destination outside the | |
current clip region is affected. In this equation, IN refers to the | |
Porter-Duff "in" operation, while OP refers to a any user-selected | |
Porter-Duff operator: | |
T. Porter & T. Duff, Compositing Digital Images Computer | |
Graphics Volume 18, Number 3 July 1984 pp 253-259 | |
http://keithp.com/~keithp/porterduff/p253-porter.pdf |