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/* * Some generic hashing helpers. */ #include "cache.h" #include "hash.h" /* * Look up a hash entry in the hash table. Return the pointer to * the existing entry, or the empty slot if none existed. The caller * can then look at the (*ptr) to see whether it existed or not. */ static struct hash_table_entry *lookup_hash_entry(unsigned int hash, const struct hash_table *table) { unsigned int size = table->size, nr = hash % size; struct hash_table_entry *array = table->array; while (array[nr].ptr) { if (array[nr].hash == hash) break; nr++; if (nr >= size) nr = 0; } return array + nr; } /* * Insert a new hash entry pointer into the table. * * If that hash entry already existed, return the pointer to * the existing entry (and the caller can create a list of the * pointers or do anything else). If it didn't exist, return * NULL (and the caller knows the pointer has been inserted). */ static void **insert_hash_entry(unsigned int hash, void *ptr, struct hash_table *table) { struct hash_table_entry *entry = lookup_hash_entry(hash, table); if (!entry->ptr) { entry->ptr = ptr; entry->hash = hash; table->nr++; return NULL; } return &entry->ptr; } static void grow_hash_table(struct hash_table *table) { unsigned int i; unsigned int old_size = table->size, new_size; struct hash_table_entry *old_array = table->array, *new_array; new_size = alloc_nr(old_size); new_array = xcalloc(sizeof(struct hash_table_entry), new_size); table->size = new_size; table->array = new_array; table->nr = 0; for (i = 0; i < old_size; i++) { unsigned int hash = old_array[i].hash; void *ptr = old_array[i].ptr; if (ptr) insert_hash_entry(hash, ptr, table); } free(old_array); } void *lookup_hash(unsigned int hash, const struct hash_table *table) { if (!table->array) return NULL; return lookup_hash_entry(hash, table)->ptr; } void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table) { unsigned int nr = table->nr; if (nr >= table->size/2) grow_hash_table(table); return insert_hash_entry(hash, ptr, table); } int for_each_hash(const struct hash_table *table, int (*fn)(void *)) { int sum = 0; unsigned int i; unsigned int size = table->size; struct hash_table_entry *array = table->array; for (i = 0; i < size; i++) { void *ptr = array->ptr; array++; if (ptr) { int val = fn(ptr); if (val < 0) return val; sum += val; } } return sum; } void free_hash(struct hash_table *table) { free(table->array); table->array = NULL; table->size = 0; table->nr = 0; }
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