diff --git a/[refs] b/[refs] index 5e8ae498fc98..515ff3627446 100644 --- a/[refs] +++ b/[refs] @@ -1,2 +1,2 @@ --- -refs/heads/master: 65ac9f7a23c934ee8c40dc20955e75db4924bfea +refs/heads/master: 45b2604eaaa105223ce60117b0482ca8a488f9c4 diff --git a/trunk/include/linux/gameport.h b/trunk/include/linux/gameport.h index b456b08d70ed..b986be513406 100644 --- a/trunk/include/linux/gameport.h +++ b/trunk/include/linux/gameport.h @@ -153,6 +153,19 @@ int __must_check __gameport_register_driver(struct gameport_driver *drv, void gameport_unregister_driver(struct gameport_driver *drv); +/** + * module_gameport_driver() - Helper macro for registering a gameport driver + * @__gameport_driver: gameport_driver struct + * + * Helper macro for gameport drivers which do not do anything special in + * module init/exit. This eliminates a lot of boilerplate. Each module may + * only use this macro once, and calling it replaces module_init() and + * module_exit(). + */ +#define module_gameport_driver(__gameport_driver) \ + module_driver(__gameport_driver, gameport_register_driver, \ + gameport_unregister_driver) + #endif /* __KERNEL__ */ #define GAMEPORT_MODE_DISABLED 0