From 836d4f602a532f170e2887371dd947bed32a33da Mon Sep 17 00:00:00 2001 From: Michal Januszewski Date: Mon, 6 Apr 2009 19:01:06 -0700 Subject: [PATCH] --- yaml --- r: 142580 b: refs/heads/master c: 7ce5ba3c7ef26284f60babbe4465259d1f9968f3 h: refs/heads/master v: v3 --- [refs] | 2 +- trunk/Documentation/fb/uvesafb.txt | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/[refs] b/[refs] index bb29d4fb1209..a8c3d6a384f4 100644 --- a/[refs] +++ b/[refs] @@ -1,2 +1,2 @@ --- -refs/heads/master: d88ca815b5b3534ed2dae123ba0bf366861f850c +refs/heads/master: 7ce5ba3c7ef26284f60babbe4465259d1f9968f3 diff --git a/trunk/Documentation/fb/uvesafb.txt b/trunk/Documentation/fb/uvesafb.txt index 7ac3c4078ff9..eefdd91d298a 100644 --- a/trunk/Documentation/fb/uvesafb.txt +++ b/trunk/Documentation/fb/uvesafb.txt @@ -59,7 +59,8 @@ Accepted options: ypan Enable display panning using the VESA protected mode interface. The visible screen is just a window of the video memory, console scrolling is done by changing the - start of the window. Available on x86 only. + start of the window. This option is available on x86 + only and is the default option on that architecture. ywrap Same as ypan, but assumes your gfx board can wrap-around the video memory (i.e. starts reading from top if it @@ -67,7 +68,7 @@ ywrap Same as ypan, but assumes your gfx board can wrap-around Available on x86 only. redraw Scroll by redrawing the affected part of the screen, this - is the safe (and slow) default. + is the default on non-x86. (If you're using uvesafb as a module, the above three options are used a parameter of the scroll option, e.g. scroll=ypan.) @@ -182,7 +183,7 @@ from the Video BIOS if you set pixclock to 0 in fb_var_screeninfo. -- Michal Januszewski - Last updated: 2007-06-16 + Last updated: 2009-03-30 Documentation of the uvesafb options is loosely based on vesafb.txt.