From 89f586e5b3a22a6364d83f18504ba1aeb4bbdebb Mon Sep 17 00:00:00 2001 From: "Darrick J. Wong" Date: Fri, 23 Mar 2012 15:02:26 -0700 Subject: [PATCH] --- yaml --- r: 295228 b: refs/heads/master c: 5cde7656d0dd222170eb0250bd1f70c9018fd438 h: refs/heads/master v: v3 --- [refs] | 2 +- trunk/lib/Kconfig | 43 +++++++++++++++++++++++++++++++++++++++++++ trunk/lib/crc32defs.h | 18 ++++++++++++++++++ 3 files changed, 62 insertions(+), 1 deletion(-) diff --git a/[refs] b/[refs] index 3ae8121ea5d7..9354a7335158 100644 --- a/[refs] +++ b/[refs] @@ -1,2 +1,2 @@ --- -refs/heads/master: 577eba9e22e872574c466648b46eeb3e0d04372e +refs/heads/master: 5cde7656d0dd222170eb0250bd1f70c9018fd438 diff --git a/trunk/lib/Kconfig b/trunk/lib/Kconfig index 6d7ce4b138c4..43359bb1ca90 100644 --- a/trunk/lib/Kconfig +++ b/trunk/lib/Kconfig @@ -80,6 +80,49 @@ config CRC32_SELFTEST and crc32_be over byte strings with random alignment and length and computes the total elapsed time and number of bytes processed. +choice + prompt "CRC32 implementation" + depends on CRC32 + default CRC32_SLICEBY8 + +config CRC32_SLICEBY8 + bool "Slice by 8 bytes" + help + Calculate checksum 8 bytes at a time with a clever slicing algorithm. + This is the fastest algorithm, but comes with a 8KiB lookup table. + Most modern processors have enough cache to hold this table without + thrashing the cache. + + This is the default implementation choice. Choose this one unless + you have a good reason not to. + +config CRC32_SLICEBY4 + bool "Slice by 4 bytes" + help + Calculate checksum 4 bytes at a time with a clever slicing algorithm. + This is a bit slower than slice by 8, but has a smaller 4KiB lookup + table. + + Only choose this option if you know what you are doing. + +config CRC32_SARWATE + bool "Sarwate's Algorithm (one byte at a time)" + help + Calculate checksum a byte at a time using Sarwate's algorithm. This + is not particularly fast, but has a small 256 byte lookup table. + + Only choose this option if you know what you are doing. + +config CRC32_BIT + bool "Classic Algorithm (one bit at a time)" + help + Calculate checksum one bit at a time. This is VERY slow, but has + no lookup table. This is provided as a debugging option. + + Only choose this option if you are debugging crc32. + +endchoice + config CRC7 tristate "CRC7 functions" help diff --git a/trunk/lib/crc32defs.h b/trunk/lib/crc32defs.h index 6fd191732fec..64cba2c3c700 100644 --- a/trunk/lib/crc32defs.h +++ b/trunk/lib/crc32defs.h @@ -13,6 +13,24 @@ */ #define CRC32C_POLY_LE 0x82F63B78 +/* Try to choose an implementation variant via Kconfig */ +#ifdef CONFIG_CRC32_SLICEBY8 +# define CRC_LE_BITS 64 +# define CRC_BE_BITS 64 +#endif +#ifdef CONFIG_CRC32_SLICEBY4 +# define CRC_LE_BITS 32 +# define CRC_BE_BITS 32 +#endif +#ifdef CONFIG_CRC32_SARWATE +# define CRC_LE_BITS 8 +# define CRC_BE_BITS 8 +#endif +#ifdef CONFIG_CRC32_BIT +# define CRC_LE_BITS 1 +# define CRC_BE_BITS 1 +#endif + /* * How many bits at a time to use. Valid values are 1, 2, 4, 8, 32 and 64. * For less performance-sensitive, use 4 or 8 to save table size.