From cdc6c95ae8a82059e42972a5a4965c1e0048d724 Mon Sep 17 00:00:00 2001 From: Mauro Carvalho Chehab Date: Mon, 27 Dec 2010 08:24:58 -0300 Subject: [PATCH] --- yaml --- r: 226351 b: refs/heads/master c: 1fb03673b9eddb55a08174d0952c0a1c2438997e h: refs/heads/master i: 226349: d92ede69317c6224de5ea375527258baf89bf3e8 226347: 20dde2017dfa07e7afde156790d7f971bb8e66a6 226343: 34d2df96d511cf5567fd49d1407f4dc74f68f3f7 226335: adb85f9562031ceaec5717b2c716b847c95149ba v: v3 --- [refs] | 2 +- trunk/Documentation/DocBook/v4l/func-ioctl.xml | 5 ++--- trunk/Documentation/DocBook/v4l/pixfmt.xml | 4 ++-- 3 files changed, 5 insertions(+), 6 deletions(-) diff --git a/[refs] b/[refs] index f10c450a3e7e..3828c3587a2f 100644 --- a/[refs] +++ b/[refs] @@ -1,2 +1,2 @@ --- -refs/heads/master: 38af87869e7a255b6ba0f41bf53d2e7b0a54d13b +refs/heads/master: 1fb03673b9eddb55a08174d0952c0a1c2438997e diff --git a/trunk/Documentation/DocBook/v4l/func-ioctl.xml b/trunk/Documentation/DocBook/v4l/func-ioctl.xml index 00f9690e1c28..b60fd37a6295 100644 --- a/trunk/Documentation/DocBook/v4l/func-ioctl.xml +++ b/trunk/Documentation/DocBook/v4l/func-ioctl.xml @@ -34,8 +34,7 @@ request - V4L2 ioctl request code as defined in the videodev.h header file, for example + V4L2 ioctl request code as defined in the videodev2.h header file, for example VIDIOC_QUERYCAP. @@ -57,7 +56,7 @@ file descriptor. An ioctl request has encoded in it whether the argument is an input, output or read/write parameter, and the size of the argument argp in bytes. Macros and defines specifying V4L2 ioctl requests are located -in the videodev.h header file. +in the videodev2.h header file. Applications should use their own copy, not include the version in the kernel sources on the system they compile on. All V4L2 ioctl requests, their respective function and parameters are specified in In V4L2 each format has an identifier which looks like -PIX_FMT_XXX, defined in the videodev.h header file. These identifiers +PIX_FMT_XXX, defined in the videodev2.h +header file. These identifiers represent four character codes which are also listed below, however they are not the same as those used in the Windows world.