From e9f48d30862a863e2191fdbb6921f2370500b63c Mon Sep 17 00:00:00 2001 From: "Robert P. J. Day" Date: Sat, 4 Jul 2009 20:44:04 -0400 Subject: [PATCH] --- yaml --- r: 164562 b: refs/heads/master c: 786d8ca341a30296264bc6cebac52d37b0851647 h: refs/heads/master v: v3 --- [refs] | 2 +- trunk/sound/oss/swarm_cs4297a.c | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/[refs] b/[refs] index 9d9cb8e24a63..7deb577ae190 100644 --- a/[refs] +++ b/[refs] @@ -1,2 +1,2 @@ --- -refs/heads/master: b7f5ab6fbbb9459a91c0acae15097a495f800206 +refs/heads/master: 786d8ca341a30296264bc6cebac52d37b0851647 diff --git a/trunk/sound/oss/swarm_cs4297a.c b/trunk/sound/oss/swarm_cs4297a.c index 1edab7b4ea83..3136c88eacdf 100644 --- a/trunk/sound/oss/swarm_cs4297a.c +++ b/trunk/sound/oss/swarm_cs4297a.c @@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s); // rather than 64k as some of the games work more responsively. // log base 2( buff sz = 32k). -//static unsigned long defaultorder = 3; -//MODULE_PARM(defaultorder, "i"); - // // Turn on/off debugging compilation by commenting out "#define CSDEBUG" //