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SOCK_QUEUE_SHRUNK is currently used by TCP as a temporary state that remembers if some room has been made in the rtx queue by an incoming ACK packet. This is later used from tcp_check_space() before considering to send EPOLLOUT. Problem is: If we receive SACK packets, and no packet is removed from RTX queue, we can send fresh packets, thus moving them from write queue to rtx queue and eventually empty the write queue. This stall can happen if TCP_NOTSENT_LOWAT is used. With this fix, we no longer risk stalling sends while holes are repaired, and we can fully use socket sndbuf. This also removes a cache line dirtying for typical RPC workloads. Fixes: c9bee3b ("tcp: TCP_NOTSENT_LOWAT socket option") Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Soheil Hassas Yeganeh <soheil@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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Eric Dumazet
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David S. Miller
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Sep 14, 2020
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