diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c index 884804274dfb1..e8c08e4a5eff9 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_kms.c @@ -1283,7 +1283,6 @@ static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv, { struct drm_device *dev = &dev_priv->drm; struct vmw_framebuffer_surface *vfbs; - enum SVGA3dSurfaceFormat format; struct vmw_surface *surface; int ret; @@ -1320,34 +1319,6 @@ static int vmw_kms_new_framebuffer_surface(struct vmw_private *dev_priv, return -EINVAL; } - switch (mode_cmd->pixel_format) { - case DRM_FORMAT_ARGB8888: - format = SVGA3D_A8R8G8B8; - break; - case DRM_FORMAT_XRGB8888: - format = SVGA3D_X8R8G8B8; - break; - case DRM_FORMAT_RGB565: - format = SVGA3D_R5G6B5; - break; - case DRM_FORMAT_XRGB1555: - format = SVGA3D_A1R5G5B5; - break; - default: - DRM_ERROR("Invalid pixel format: %p4cc\n", - &mode_cmd->pixel_format); - return -EINVAL; - } - - /* - * For DX, surface format validation is done when surface->scanout - * is set. - */ - if (!has_sm4_context(dev_priv) && format != surface->metadata.format) { - DRM_ERROR("Invalid surface format for requested mode.\n"); - return -EINVAL; - } - vfbs = kzalloc(sizeof(*vfbs), GFP_KERNEL); if (!vfbs) { ret = -ENOMEM; diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index 1625b30d99700..5721c74da3e0b 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -2276,9 +2276,12 @@ int vmw_dumb_create(struct drm_file *file_priv, const struct SVGA3dSurfaceDesc *desc = vmw_surface_get_desc(format); SVGA3dSurfaceAllFlags flags = SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_HINT_RENDERTARGET | - SVGA3D_SURFACE_SCREENTARGET | - SVGA3D_SURFACE_BIND_SHADER_RESOURCE | - SVGA3D_SURFACE_BIND_RENDER_TARGET; + SVGA3D_SURFACE_SCREENTARGET; + + if (vmw_surface_is_dx_screen_target_format(format)) { + flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE | + SVGA3D_SURFACE_BIND_RENDER_TARGET; + } /* * Without mob support we're just going to use raw memory buffer