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Merge tag 'common-clk-api' of git://git.kernel.org/pub/scm/linux/kern…
…el/git/arm/arm-soc Pull "drivers/clk: common clock framework" from Olof Johansson: "This branch contains patches from Mike Turquette adding a common clock framework to be shared across platforms. This is part of the work towards building a common zImage for several ARM platforms." * tag 'common-clk-api' of git://git.kernel.org/pub/scm/linux/kernel/git/arm/arm-soc: clk: make CONFIG_COMMON_CLK invisible clk: basic clock hardware types clk: introduce the common clock framework Documentation: common clk API
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The Common Clk Framework | ||
Mike Turquette <mturquette@ti.com> | ||
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This document endeavours to explain the common clk framework details, | ||
and how to port a platform over to this framework. It is not yet a | ||
detailed explanation of the clock api in include/linux/clk.h, but | ||
perhaps someday it will include that information. | ||
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Part 1 - introduction and interface split | ||
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The common clk framework is an interface to control the clock nodes | ||
available on various devices today. This may come in the form of clock | ||
gating, rate adjustment, muxing or other operations. This framework is | ||
enabled with the CONFIG_COMMON_CLK option. | ||
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The interface itself is divided into two halves, each shielded from the | ||
details of its counterpart. First is the common definition of struct | ||
clk which unifies the framework-level accounting and infrastructure that | ||
has traditionally been duplicated across a variety of platforms. Second | ||
is a common implementation of the clk.h api, defined in | ||
drivers/clk/clk.c. Finally there is struct clk_ops, whose operations | ||
are invoked by the clk api implementation. | ||
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The second half of the interface is comprised of the hardware-specific | ||
callbacks registered with struct clk_ops and the corresponding | ||
hardware-specific structures needed to model a particular clock. For | ||
the remainder of this document any reference to a callback in struct | ||
clk_ops, such as .enable or .set_rate, implies the hardware-specific | ||
implementation of that code. Likewise, references to struct clk_foo | ||
serve as a convenient shorthand for the implementation of the | ||
hardware-specific bits for the hypothetical "foo" hardware. | ||
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Tying the two halves of this interface together is struct clk_hw, which | ||
is defined in struct clk_foo and pointed to within struct clk. This | ||
allows easy for navigation between the two discrete halves of the common | ||
clock interface. | ||
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Part 2 - common data structures and api | ||
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Below is the common struct clk definition from | ||
include/linux/clk-private.h, modified for brevity: | ||
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struct clk { | ||
const char *name; | ||
const struct clk_ops *ops; | ||
struct clk_hw *hw; | ||
char **parent_names; | ||
struct clk **parents; | ||
struct clk *parent; | ||
struct hlist_head children; | ||
struct hlist_node child_node; | ||
... | ||
}; | ||
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The members above make up the core of the clk tree topology. The clk | ||
api itself defines several driver-facing functions which operate on | ||
struct clk. That api is documented in include/linux/clk.h. | ||
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Platforms and devices utilizing the common struct clk use the struct | ||
clk_ops pointer in struct clk to perform the hardware-specific parts of | ||
the operations defined in clk.h: | ||
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struct clk_ops { | ||
int (*prepare)(struct clk_hw *hw); | ||
void (*unprepare)(struct clk_hw *hw); | ||
int (*enable)(struct clk_hw *hw); | ||
void (*disable)(struct clk_hw *hw); | ||
int (*is_enabled)(struct clk_hw *hw); | ||
unsigned long (*recalc_rate)(struct clk_hw *hw, | ||
unsigned long parent_rate); | ||
long (*round_rate)(struct clk_hw *hw, unsigned long, | ||
unsigned long *); | ||
int (*set_parent)(struct clk_hw *hw, u8 index); | ||
u8 (*get_parent)(struct clk_hw *hw); | ||
int (*set_rate)(struct clk_hw *hw, unsigned long); | ||
void (*init)(struct clk_hw *hw); | ||
}; | ||
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Part 3 - hardware clk implementations | ||
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The strength of the common struct clk comes from its .ops and .hw pointers | ||
which abstract the details of struct clk from the hardware-specific bits, and | ||
vice versa. To illustrate consider the simple gateable clk implementation in | ||
drivers/clk/clk-gate.c: | ||
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struct clk_gate { | ||
struct clk_hw hw; | ||
void __iomem *reg; | ||
u8 bit_idx; | ||
... | ||
}; | ||
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struct clk_gate contains struct clk_hw hw as well as hardware-specific | ||
knowledge about which register and bit controls this clk's gating. | ||
Nothing about clock topology or accounting, such as enable_count or | ||
notifier_count, is needed here. That is all handled by the common | ||
framework code and struct clk. | ||
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Let's walk through enabling this clk from driver code: | ||
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struct clk *clk; | ||
clk = clk_get(NULL, "my_gateable_clk"); | ||
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clk_prepare(clk); | ||
clk_enable(clk); | ||
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The call graph for clk_enable is very simple: | ||
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clk_enable(clk); | ||
clk->ops->enable(clk->hw); | ||
[resolves to...] | ||
clk_gate_enable(hw); | ||
[resolves struct clk gate with to_clk_gate(hw)] | ||
clk_gate_set_bit(gate); | ||
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And the definition of clk_gate_set_bit: | ||
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static void clk_gate_set_bit(struct clk_gate *gate) | ||
{ | ||
u32 reg; | ||
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reg = __raw_readl(gate->reg); | ||
reg |= BIT(gate->bit_idx); | ||
writel(reg, gate->reg); | ||
} | ||
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Note that to_clk_gate is defined as: | ||
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#define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) | ||
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This pattern of abstraction is used for every clock hardware | ||
representation. | ||
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Part 4 - supporting your own clk hardware | ||
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When implementing support for a new type of clock it only necessary to | ||
include the following header: | ||
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#include <linux/clk-provider.h> | ||
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include/linux/clk.h is included within that header and clk-private.h | ||
must never be included from the code which implements the operations for | ||
a clock. More on that below in Part 5. | ||
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To construct a clk hardware structure for your platform you must define | ||
the following: | ||
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struct clk_foo { | ||
struct clk_hw hw; | ||
... hardware specific data goes here ... | ||
}; | ||
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To take advantage of your data you'll need to support valid operations | ||
for your clk: | ||
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struct clk_ops clk_foo_ops { | ||
.enable = &clk_foo_enable; | ||
.disable = &clk_foo_disable; | ||
}; | ||
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Implement the above functions using container_of: | ||
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#define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) | ||
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int clk_foo_enable(struct clk_hw *hw) | ||
{ | ||
struct clk_foo *foo; | ||
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foo = to_clk_foo(hw); | ||
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... perform magic on foo ... | ||
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return 0; | ||
}; | ||
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Below is a matrix detailing which clk_ops are mandatory based upon the | ||
hardware capbilities of that clock. A cell marked as "y" means | ||
mandatory, a cell marked as "n" implies that either including that | ||
callback is invalid or otherwise uneccesary. Empty cells are either | ||
optional or must be evaluated on a case-by-case basis. | ||
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clock hardware characteristics | ||
----------------------------------------------------------- | ||
| gate | change rate | single parent | multiplexer | root | | ||
|------|-------------|---------------|-------------|------| | ||
.prepare | | | | | | | ||
.unprepare | | | | | | | ||
| | | | | | | ||
.enable | y | | | | | | ||
.disable | y | | | | | | ||
.is_enabled | y | | | | | | ||
| | | | | | | ||
.recalc_rate | | y | | | | | ||
.round_rate | | y | | | | | ||
.set_rate | | y | | | | | ||
| | | | | | | ||
.set_parent | | | n | y | n | | ||
.get_parent | | | n | y | n | | ||
| | | | | | | ||
.init | | | | | | | ||
----------------------------------------------------------- | ||
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Finally, register your clock at run-time with a hardware-specific | ||
registration function. This function simply populates struct clk_foo's | ||
data and then passes the common struct clk parameters to the framework | ||
with a call to: | ||
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clk_register(...) | ||
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See the basic clock types in drivers/clk/clk-*.c for examples. | ||
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Part 5 - static initialization of clock data | ||
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For platforms with many clocks (often numbering into the hundreds) it | ||
may be desirable to statically initialize some clock data. This | ||
presents a problem since the definition of struct clk should be hidden | ||
from everyone except for the clock core in drivers/clk/clk.c. | ||
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To get around this problem struct clk's definition is exposed in | ||
include/linux/clk-private.h along with some macros for more easily | ||
initializing instances of the basic clock types. These clocks must | ||
still be initialized with the common clock framework via a call to | ||
__clk_init. | ||
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clk-private.h must NEVER be included by code which implements struct | ||
clk_ops callbacks, nor must it be included by any logic which pokes | ||
around inside of struct clk at run-time. To do so is a layering | ||
violation. | ||
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To better enforce this policy, always follow this simple rule: any | ||
statically initialized clock data MUST be defined in a separate file | ||
from the logic that implements its ops. Basically separate the logic | ||
from the data and all is well. |
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obj-$(CONFIG_CLKDEV_LOOKUP) += clkdev.o | ||
obj-$(CONFIG_COMMON_CLK) += clk.o clk-fixed-rate.o clk-gate.o \ | ||
clk-mux.o clk-divider.o |
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