diff --git a/sound/usb/midi.c b/sound/usb/midi.c
index eed71369c7af..d300cd1f922b 100644
--- a/sound/usb/midi.c
+++ b/sound/usb/midi.c
@@ -489,16 +489,84 @@ static void ch345_broken_sysex_input(struct snd_usb_midi_in_endpoint *ep,
 
 /*
  * CME protocol: like the standard protocol, but SysEx commands are sent as a
- * single USB packet preceded by a 0x0F byte.
+ * single USB packet preceded by a 0x0F byte, as are system realtime
+ * messages and MIDI Active Sensing.
+ * Also, multiple messages can be sent in the same packet.
  */
 static void snd_usbmidi_cme_input(struct snd_usb_midi_in_endpoint *ep,
 				  uint8_t *buffer, int buffer_length)
 {
-	if (buffer_length < 2 || (buffer[0] & 0x0f) != 0x0f)
-		snd_usbmidi_standard_input(ep, buffer, buffer_length);
-	else
-		snd_usbmidi_input_data(ep, buffer[0] >> 4,
-				       &buffer[1], buffer_length - 1);
+	int remaining = buffer_length;
+
+	/*
+	 * CME send sysex, song position pointer, system realtime
+	 * and active sensing using CIN 0x0f, which in the standard
+	 * is only intended for single byte unparsed data.
+	 * So we need to interpret these here before sending them on.
+	 * By default, we assume single byte data, which is true
+	 * for system realtime (midi clock, start, stop and continue)
+	 * and active sensing, and handle the other (known) cases
+	 * separately.
+	 * In contrast to the standard, CME does not split sysex
+	 * into multiple 4-byte packets, but lumps everything together
+	 * into one. In addition, CME can string multiple messages
+	 * together in the same packet; pressing the Record button
+	 * on an UF6 sends a sysex message directly followed
+	 * by a song position pointer in the same packet.
+	 * For it to have any reasonable meaning, a sysex message
+	 * needs to be at least 3 bytes in length (0xf0, id, 0xf7),
+	 * corresponding to a packet size of 4 bytes, and the ones sent
+	 * by CME devices are 6 or 7 bytes, making the packet fragments
+	 * 7 or 8 bytes long (six or seven bytes plus preceding CN+CIN byte).
+	 * For the other types, the packet size is always 4 bytes,
+	 * as per the standard, with the data size being 3 for SPP
+	 * and 1 for the others.
+	 * Thus all packet fragments are at least 4 bytes long, so we can
+	 * skip anything that is shorter; this also conveniantly skips
+	 * packets with size 0, which CME devices continuously send when
+	 * they have nothing better to do.
+	 * Another quirk is that sometimes multiple messages are sent
+	 * in the same packet. This has been observed for midi clock
+	 * and active sensing i.e. 0x0f 0xf8 0x00 0x00 0x0f 0xfe 0x00 0x00,
+	 * but also multiple note ons/offs, and control change together
+	 * with MIDI clock. Similarly, some sysex messages are followed by
+	 * the song position pointer in the same packet, and occasionally
+	 * additionally by a midi clock or active sensing.
+	 * We handle this by looping over all data and parsing it along the way.
+	 */
+	while (remaining >= 4) {
+		int source_length = 4; /* default */
+
+		if ((buffer[0] & 0x0f) == 0x0f) {
+			int data_length = 1; /* default */
+
+			if (buffer[1] == 0xf0) {
+				/* Sysex: Find EOX and send on whole message. */
+				/* To kick off the search, skip the first
+				 * two bytes (CN+CIN and SYSEX (0xf0).
+				 */
+				uint8_t *tmp_buf = buffer + 2;
+				int tmp_length = remaining - 2;
+
+				while (tmp_length > 1 && *tmp_buf != 0xf7) {
+					tmp_buf++;
+					tmp_length--;
+				}
+				data_length = tmp_buf - buffer;
+				source_length = data_length + 1;
+			} else if (buffer[1] == 0xf2) {
+				/* Three byte song position pointer */
+				data_length = 3;
+			}
+			snd_usbmidi_input_data(ep, buffer[0] >> 4,
+					       &buffer[1], data_length);
+		} else {
+			/* normal channel events */
+			snd_usbmidi_standard_input(ep, buffer, source_length);
+		}
+		buffer += source_length;
+		remaining -= source_length;
+	}
 }
 
 /*