-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge tag 'sound-3.13-rc3' of git://git.kernel.org/pub/scm/linux/kern…
…el/git/tiwai/sound Pull sound fixes from Takashi Iwai: "A usual pattern of half ASoC and half HD-audio fixes, although HD-audio fixups have more volumes, in addition to a couple of trivial fixes. Nothing to worry much is found here. For ASoC side: a few fixes for PCM rate constraints calculations, regmap byte-order fix, the rest driver specific fixes (atmel, fsl, omap, kirkwood, wm codecs). For HD-audio: Dell headset and mono out fix, ELD update in polling mode, ALC283 Chromebook fixes, a few fixes for old AD codecs and MBA2, one regression fix" * tag 'sound-3.13-rc3' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound: (30 commits) ALSA: hda - Fix silent output on MacBook Air 2,1 ALSA: hda - Fix missing ELD info when using jackpoll_ms parameter ALSA: hda/realtek - remove hp_automute_hook from alc283_fixup_chromebook ASoC: wm8731: fix dsp mode configuration ALSA: hda/realtek - Independent of model for HP ALSA: hda - Fix headset mic input after muted internal mic (Dell/Realtek) ALSA: hda - Use always amps for auto-mute on AD1986A codec ALSA: hda/analog - Handle inverted EAPD properly in vmaster hook ALSA: hda - Another fixup for ASUS laptop with ALC660 codec ALSA: atmel: Fix possible array overflow ALSA: hda - Fix complete_all() timing in deferred probes ALSA: hda - Fix bad EAPD setup for HP machines with AD1984A ASoC: core: fix devres parameter in devm_snd_soc_register_card() ASoC: omap: n810: Convert to clk_prepare_enable/clk_disable_unprepare ASoC: fsl: set correct platform drvdata in pcm030_fabric_probe() ASoC: fsl: imx-pcm-fiq: Remove unused 'runtime' variable ASoC: fsl: imx-pcm-fiq: remove bogus period delta calculation ALSA: hda - Fix silent output on ASUS W7J laptop ASoC: core: Use consistent byte ordering in snd_soc_bytes_get ALSA: dice: fix array limits in dice_proc_read() ...
- Loading branch information
Showing
18 changed files
with
146 additions
and
87 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.