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drm/nv40: Init some tiling-related PGRAPH state.
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Fixes garbled 3D on an nv46 card.

Reported-by: Francesco Marella <francesco.marella@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Francisco Jerez authored and Ben Skeggs committed Apr 9, 2010
1 parent eaeefba commit 2295e17
Showing 1 changed file with 21 additions and 0 deletions.
21 changes: 21 additions & 0 deletions drivers/gpu/drm/nouveau/nv40_graph.c
Original file line number Diff line number Diff line change
Expand Up @@ -335,6 +335,27 @@ nv40_graph_init(struct drm_device *dev)
nv_wr32(dev, 0x400b38, 0x2ffff800);
nv_wr32(dev, 0x400b3c, 0x00006000);

/* Tiling related stuff. */
switch (dev_priv->chipset) {
case 0x44:
case 0x4a:
nv_wr32(dev, 0x400bc4, 0x1003d888);
nv_wr32(dev, 0x400bbc, 0xb7a7b500);
break;
case 0x46:
nv_wr32(dev, 0x400bc4, 0x0000e024);
nv_wr32(dev, 0x400bbc, 0xb7a7b520);
break;
case 0x4c:
case 0x4e:
case 0x67:
nv_wr32(dev, 0x400bc4, 0x1003d888);
nv_wr32(dev, 0x400bbc, 0xb7a7b540);
break;
default:
break;
}

/* Turn all the tiling regions off. */
for (i = 0; i < pfb->num_tiles; i++)
nv40_graph_set_region_tiling(dev, i, 0, 0, 0);
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