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[PATCH] Add gameport bus_type probe and remove methods
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Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Russell King authored and Greg Kroah-Hartman committed Jan 13, 2006
1 parent b864c7d commit 29a4a20
Showing 1 changed file with 7 additions and 5 deletions.
12 changes: 7 additions & 5 deletions drivers/input/gameport/gameport.c
Original file line number Diff line number Diff line change
Expand Up @@ -50,9 +50,7 @@ static DECLARE_MUTEX(gameport_sem);

static LIST_HEAD(gameport_list);

static struct bus_type gameport_bus = {
.name = "gameport",
};
static struct bus_type gameport_bus;

static void gameport_add_port(struct gameport *gameport);
static void gameport_destroy_port(struct gameport *gameport);
Expand Down Expand Up @@ -703,11 +701,15 @@ static int gameport_driver_remove(struct device *dev)
return 0;
}

static struct bus_type gameport_bus = {
.name = "gameport",
.probe = gameport_driver_probe,
.remove = gameport_driver_remove,
};

void __gameport_register_driver(struct gameport_driver *drv, struct module *owner)
{
drv->driver.bus = &gameport_bus;
drv->driver.probe = gameport_driver_probe;
drv->driver.remove = gameport_driver_remove;
gameport_queue_event(drv, owner, GAMEPORT_REGISTER_DRIVER);
}

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