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yaml
---
r: 174168
b: refs/heads/master
c: a4834ce
h: refs/heads/master
v: v3
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Vaibhav Hiremath authored and Mauro Carvalho Chehab committed Dec 5, 2009
1 parent 9dcedf2 commit 2b2c1ab
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2 changes: 1 addition & 1 deletion [refs]
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---
refs/heads/master: d8008562379b927758ca08eded1508c68d9beb4e
refs/heads/master: a4834cef185fbe73f26c864fe38badc4f890afb7
17 changes: 17 additions & 0 deletions trunk/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
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Expand Up @@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays.</entry>
inverted alpha channel of the framebuffer or VGA signal. Alpha
blending makes no sense for destructive overlays.</entry>
</row>
<row>
<entry><constant>V4L2_FBUF_CAP_SRC_CHROMAKEY</constant></entry>
<entry>0x0080</entry>
<entry>The device supports Source Chroma-keying. Framebuffer pixels
with the chroma-key colors are replaced by video pixels, which is exactly opposite of
<constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry>
</row>
</tbody>
</tgroup>
</table>
Expand Down Expand Up @@ -411,6 +418,16 @@ images, but with an inverted alpha value. The blend function is:
output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
actual alpha depth depends on the framebuffer pixel format.</entry>
</row>
<row>
<entry><constant>V4L2_FBUF_FLAG_SRC_CHROMAKEY</constant></entry>
<entry>0x0040</entry>
<entry>Use source chroma-keying. The source chroma-key color is
determined by the <structfield>chromakey</structfield> field of
&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
linkend="overlay" /> and <xref linkend="osd" />.
Both chroma-keying are mutual exclusive to each other, so same
<structfield>chromakey</structfield> field of &v4l2-window; is being used.</entry>
</row>
</tbody>
</tgroup>
</table>
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