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yaml
---
r: 36075
b: refs/heads/master
c: 753388c
h: refs/heads/master
i:
  36073: fec7965
  36071: fc2ac63
v: v3
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Satoru Takeuchi authored and Greg Kroah-Hartman committed Sep 27, 2006
1 parent c220d7e commit 2f6a43e
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Showing 2 changed files with 4 additions and 7 deletions.
2 changes: 1 addition & 1 deletion [refs]
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
---
refs/heads/master: b56a5a23bfecd9cac9187164a9d5f22d287c48b9
refs/heads/master: 753388c2e91c15c12550bb20dda05ce657cfdc3e
9 changes: 3 additions & 6 deletions trunk/drivers/pci/hotplug/pcihp_skeleton.c
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
/*
* PCI Hot Plug Controller Skeleton Driver - 0.2
* PCI Hot Plug Controller Skeleton Driver - 0.3
*
* Copyright (C) 2001,2003 Greg Kroah-Hartman (greg@kroah.com)
* Copyright (C) 2001,2003 IBM Corp.
Expand All @@ -21,7 +21,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* This driver is to be used as a skeleton driver to be show how to interface
* This driver is to be used as a skeleton driver to show how to interface
* with the pci hotplug core easily.
*
* Send feedback to <greg@kroah.com>
Expand Down Expand Up @@ -58,8 +58,6 @@ static LIST_HEAD(slot_list);
#define info(format, arg...) printk(KERN_INFO "%s: " format "\n", MY_NAME , ## arg)
#define warn(format, arg...) printk(KERN_WARNING "%s: " format "\n", MY_NAME , ## arg)



/* local variables */
static int debug;
static int num_slots;
Expand Down Expand Up @@ -109,7 +107,6 @@ static int enable_slot(struct hotplug_slot *hotplug_slot)
return retval;
}


static int disable_slot(struct hotplug_slot *hotplug_slot)
{
struct slot *slot = hotplug_slot->private;
Expand Down Expand Up @@ -342,7 +339,7 @@ static int __init pcihp_skel_init(void)
info(DRIVER_DESC " version: " DRIVER_VERSION "\n");
/*
* Do specific initialization stuff for your driver here
* Like initializing your controller hardware (if any) and
* like initializing your controller hardware (if any) and
* determining the number of slots you have in the system
* right now.
*/
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