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yaml --- r: 275095 b: refs/heads/master c: ca59bcb h: refs/heads/master i: 275093: e4febbc 275091: 7b06bb5 275087: 0fb6b99 v: v3
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Arnaldo Carvalho de Melo
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Oct 26, 2011
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@@ -1,2 +1,2 @@ | ||
--- | ||
refs/heads/master: 727ab04edbc4767711a7aeff5e00249b267ed4c1 | ||
refs/heads/master: ca59bcbceeb7fd412faa35871ec0bd21bdd69229 |
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@@ -1,60 +1,28 @@ | ||
#include <stdlib.h> | ||
#include <newt.h> | ||
#include "../cache.h" | ||
#include "progress.h" | ||
#include "libslang.h" | ||
#include "ui.h" | ||
#include "browser.h" | ||
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struct ui_progress { | ||
newtComponent form, scale; | ||
}; | ||
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struct ui_progress *ui_progress__new(const char *title, u64 total) | ||
{ | ||
struct ui_progress *self = malloc(sizeof(*self)); | ||
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if (self != NULL) { | ||
int cols; | ||
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if (use_browser <= 0) | ||
return self; | ||
newtGetScreenSize(&cols, NULL); | ||
cols -= 4; | ||
newtCenteredWindow(cols, 1, title); | ||
self->form = newtForm(NULL, NULL, 0); | ||
if (self->form == NULL) | ||
goto out_free_self; | ||
self->scale = newtScale(0, 0, cols, total); | ||
if (self->scale == NULL) | ||
goto out_free_form; | ||
newtFormAddComponent(self->form, self->scale); | ||
newtRefresh(); | ||
} | ||
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return self; | ||
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out_free_form: | ||
newtFormDestroy(self->form); | ||
out_free_self: | ||
free(self); | ||
return NULL; | ||
} | ||
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void ui_progress__update(struct ui_progress *self, u64 curr) | ||
void ui_progress__update(u64 curr, u64 total, const char *title) | ||
{ | ||
int bar, y; | ||
/* | ||
* FIXME: We should have a per UI backend way of showing progress, | ||
* stdio will just show a percentage as NN%, etc. | ||
*/ | ||
if (use_browser <= 0) | ||
return; | ||
newtScaleSet(self->scale, curr); | ||
newtRefresh(); | ||
} | ||
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void ui_progress__delete(struct ui_progress *self) | ||
{ | ||
if (use_browser > 0) { | ||
newtFormDestroy(self->form); | ||
newtPopWindow(); | ||
} | ||
free(self); | ||
pthread_mutex_lock(&ui__lock); | ||
y = SLtt_Screen_Rows / 2 - 2; | ||
SLsmg_set_color(0); | ||
SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols); | ||
SLsmg_gotorc(y++, 1); | ||
SLsmg_write_string((char *)title); | ||
SLsmg_set_color(HE_COLORSET_SELECTED); | ||
bar = ((SLtt_Screen_Cols - 2) * curr) / total; | ||
SLsmg_fill_region(y, 1, 1, bar, ' '); | ||
SLsmg_refresh(); | ||
pthread_mutex_unlock(&ui__lock); | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,8 @@ | ||
#ifndef _PERF_UI_PROGRESS_H_ | ||
#define _PERF_UI_PROGRESS_H_ 1 | ||
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struct ui_progress; | ||
#include <../types.h> | ||
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struct ui_progress *ui_progress__new(const char *title, u64 total); | ||
void ui_progress__delete(struct ui_progress *self); | ||
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void ui_progress__update(struct ui_progress *self, u64 curr); | ||
void ui_progress__update(u64 curr, u64 total, const char *title); | ||
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#endif |