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[PATCH] Handle holes in node mask in node fallback list setup
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Change the find_next_best_node algorithm to correctly skip
over holes in the node online mask. Previously it would not handle
missing nodes correctly and cause crashes at boot.

[Written by Linus, tested by AK]

Signed-off-by: Andi Kleen <ak@suse.de>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Linus Torvalds authored and Linus Torvalds committed Feb 17, 2006
1 parent cfe91f9 commit 4cf808e
Showing 1 changed file with 11 additions and 11 deletions.
22 changes: 11 additions & 11 deletions mm/page_alloc.c
Original file line number Diff line number Diff line change
Expand Up @@ -1541,29 +1541,29 @@ static int __initdata node_load[MAX_NUMNODES];
*/
static int __init find_next_best_node(int node, nodemask_t *used_node_mask)
{
int i, n, val;
int n, val;
int min_val = INT_MAX;
int best_node = -1;

for_each_online_node(i) {
cpumask_t tmp;
/* Use the local node if we haven't already */
if (!node_isset(node, *used_node_mask)) {
node_set(node, *used_node_mask);
return node;
}

/* Start from local node */
n = (node+i) % num_online_nodes();
for_each_online_node(n) {
cpumask_t tmp;

/* Don't want a node to appear more than once */
if (node_isset(n, *used_node_mask))
continue;

/* Use the local node if we haven't already */
if (!node_isset(node, *used_node_mask)) {
best_node = node;
break;
}

/* Use the distance array to find the distance */
val = node_distance(node, n);

/* Penalize nodes under us ("prefer the next node") */
val += (n < node);

/* Give preference to headless and unused nodes */
tmp = node_to_cpumask(n);
if (!cpus_empty(tmp))
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