-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[PATCH] reiserfs: reorganize bitmap loading functions
This patch moves the bitmap loading code from super.c to bitmap.c The code is also restructured somewhat. The only difference between new format bitmaps and old format bitmaps is where they are. That's a two liner before loading the block to use the correct one. There's no need for an entirely separate code path. The load path is generally the same, with the pattern being to throw out a bunch of requests and then wait for them, then cache the metadata from the contents. Again, like the previous patches, the purpose is to set up for later ones. Update: There was a bug in the previously posted version of this that resulted in corruption. The problem was that bitmap 0 on new format file systems must be treated specially, and wasn't. A stupid bug with an easy fix. This is hopefully the last fix for the disaster that is the reiserfs bitmap patch set. If a bitmap block was full, first_zero_hint would end up at zero since it would never be changed from it's zeroed out value. This just sets it beyond the end of the bitmap block. If any bits are freed, it will be reset to a valid bit. When info->free_count = 0, then we already know it's full. Signed-off-by: Jeff Mahoney <jeffm@suse.com> Cc: <reiserfs-dev@namesys.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- Loading branch information
Jeff Mahoney
authored and
Linus Torvalds
committed
Oct 1, 2006
1 parent
0b3dc17
commit 6f01046
Showing
4 changed files
with
94 additions
and
113 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters