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clocksource: document some basic timekeeping concepts
This adds some documentation about clock sources, clock events, the weak sched_clock() function and delay timers that answers questions that repeatedly arise on the mailing lists. Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Nicolas Pitre <nico@fluxnic.net> Cc: Colin Cross <ccross@google.com> Cc: John Stultz <john.stultz@linaro.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Ingo Molnar <mingo@redhat.com> Signed-off-by: Linus Walleij <linus.walleij@linaro.org> Acked-by: Nicolas Pitre <nico@linaro.org> Signed-off-by: John Stultz <john.stultz@linaro.org>
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Clock sources, Clock events, sched_clock() and delay timers | ||
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This document tries to briefly explain some basic kernel timekeeping | ||
abstractions. It partly pertains to the drivers usually found in | ||
drivers/clocksource in the kernel tree, but the code may be spread out | ||
across the kernel. | ||
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If you grep through the kernel source you will find a number of architecture- | ||
specific implementations of clock sources, clockevents and several likewise | ||
architecture-specific overrides of the sched_clock() function and some | ||
delay timers. | ||
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To provide timekeeping for your platform, the clock source provides | ||
the basic timeline, whereas clock events shoot interrupts on certain points | ||
on this timeline, providing facilities such as high-resolution timers. | ||
sched_clock() is used for scheduling and timestamping, and delay timers | ||
provide an accurate delay source using hardware counters. | ||
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Clock sources | ||
------------- | ||
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The purpose of the clock source is to provide a timeline for the system that | ||
tells you where you are in time. For example issuing the command 'date' on | ||
a Linux system will eventually read the clock source to determine exactly | ||
what time it is. | ||
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Typically the clock source is a monotonic, atomic counter which will provide | ||
n bits which count from 0 to 2^(n-1) and then wraps around to 0 and start over. | ||
It will ideally NEVER stop ticking as long as the system is running. It | ||
may stop during system suspend. | ||
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The clock source shall have as high resolution as possible, and the frequency | ||
shall be as stable and correct as possible as compared to a real-world wall | ||
clock. It should not move unpredictably back and forth in time or miss a few | ||
cycles here and there. | ||
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It must be immune to the kind of effects that occur in hardware where e.g. | ||
the counter register is read in two phases on the bus lowest 16 bits first | ||
and the higher 16 bits in a second bus cycle with the counter bits | ||
potentially being updated in between leading to the risk of very strange | ||
values from the counter. | ||
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When the wall-clock accuracy of the clock source isn't satisfactory, there | ||
are various quirks and layers in the timekeeping code for e.g. synchronizing | ||
the user-visible time to RTC clocks in the system or against networked time | ||
servers using NTP, but all they do basically is update an offset against | ||
the clock source, which provides the fundamental timeline for the system. | ||
These measures does not affect the clock source per se, they only adapt the | ||
system to the shortcomings of it. | ||
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The clock source struct shall provide means to translate the provided counter | ||
into a nanosecond value as an unsigned long long (unsigned 64 bit) number. | ||
Since this operation may be invoked very often, doing this in a strict | ||
mathematical sense is not desirable: instead the number is taken as close as | ||
possible to a nanosecond value using only the arithmetic operations | ||
multiply and shift, so in clocksource_cyc2ns() you find: | ||
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ns ~= (clocksource * mult) >> shift | ||
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You will find a number of helper functions in the clock source code intended | ||
to aid in providing these mult and shift values, such as | ||
clocksource_khz2mult(), clocksource_hz2mult() that help determine the | ||
mult factor from a fixed shift, and clocksource_register_hz() and | ||
clocksource_register_khz() which will help out assigning both shift and mult | ||
factors using the frequency of the clock source as the only input. | ||
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For real simple clock sources accessed from a single I/O memory location | ||
there is nowadays even clocksource_mmio_init() which will take a memory | ||
location, bit width, a parameter telling whether the counter in the | ||
register counts up or down, and the timer clock rate, and then conjure all | ||
necessary parameters. | ||
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Since a 32-bit counter at say 100 MHz will wrap around to zero after some 43 | ||
seconds, the code handling the clock source will have to compensate for this. | ||
That is the reason why the clock source struct also contains a 'mask' | ||
member telling how many bits of the source are valid. This way the timekeeping | ||
code knows when the counter will wrap around and can insert the necessary | ||
compensation code on both sides of the wrap point so that the system timeline | ||
remains monotonic. | ||
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Clock events | ||
------------ | ||
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Clock events are the conceptual reverse of clock sources: they take a | ||
desired time specification value and calculate the values to poke into | ||
hardware timer registers. | ||
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Clock events are orthogonal to clock sources. The same hardware | ||
and register range may be used for the clock event, but it is essentially | ||
a different thing. The hardware driving clock events has to be able to | ||
fire interrupts, so as to trigger events on the system timeline. On an SMP | ||
system, it is ideal (and customary) to have one such event driving timer per | ||
CPU core, so that each core can trigger events independently of any other | ||
core. | ||
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You will notice that the clock event device code is based on the same basic | ||
idea about translating counters to nanoseconds using mult and shift | ||
arithmetic, and you find the same family of helper functions again for | ||
assigning these values. The clock event driver does not need a 'mask' | ||
attribute however: the system will not try to plan events beyond the time | ||
horizon of the clock event. | ||
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sched_clock() | ||
------------- | ||
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In addition to the clock sources and clock events there is a special weak | ||
function in the kernel called sched_clock(). This function shall return the | ||
number of nanoseconds since the system was started. An architecture may or | ||
may not provide an implementation of sched_clock() on its own. If a local | ||
implementation is not provided, the system jiffy counter will be used as | ||
sched_clock(). | ||
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As the name suggests, sched_clock() is used for scheduling the system, | ||
determining the absolute timeslice for a certain process in the CFS scheduler | ||
for example. It is also used for printk timestamps when you have selected to | ||
include time information in printk for things like bootcharts. | ||
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Compared to clock sources, sched_clock() has to be very fast: it is called | ||
much more often, especially by the scheduler. If you have to do trade-offs | ||
between accuracy compared to the clock source, you may sacrifice accuracy | ||
for speed in sched_clock(). It however requires some of the same basic | ||
characteristics as the clock source, i.e. it should be monotonic. | ||
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The sched_clock() function may wrap only on unsigned long long boundaries, | ||
i.e. after 64 bits. Since this is a nanosecond value this will mean it wraps | ||
after circa 585 years. (For most practical systems this means "never".) | ||
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If an architecture does not provide its own implementation of this function, | ||
it will fall back to using jiffies, making its maximum resolution 1/HZ of the | ||
jiffy frequency for the architecture. This will affect scheduling accuracy | ||
and will likely show up in system benchmarks. | ||
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The clock driving sched_clock() may stop or reset to zero during system | ||
suspend/sleep. This does not matter to the function it serves of scheduling | ||
events on the system. However it may result in interesting timestamps in | ||
printk(). | ||
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The sched_clock() function should be callable in any context, IRQ- and | ||
NMI-safe and return a sane value in any context. | ||
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Some architectures may have a limited set of time sources and lack a nice | ||
counter to derive a 64-bit nanosecond value, so for example on the ARM | ||
architecture, special helper functions have been created to provide a | ||
sched_clock() nanosecond base from a 16- or 32-bit counter. Sometimes the | ||
same counter that is also used as clock source is used for this purpose. | ||
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On SMP systems, it is crucial for performance that sched_clock() can be called | ||
independently on each CPU without any synchronization performance hits. | ||
Some hardware (such as the x86 TSC) will cause the sched_clock() function to | ||
drift between the CPUs on the system. The kernel can work around this by | ||
enabling the CONFIG_HAVE_UNSTABLE_SCHED_CLOCK option. This is another aspect | ||
that makes sched_clock() different from the ordinary clock source. | ||
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Delay timers (some architectures only) | ||
-------------------------------------- | ||
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On systems with variable CPU frequency, the various kernel delay() functions | ||
will sometimes behave strangely. Basically these delays usually use a hard | ||
loop to delay a certain number of jiffy fractions using a "lpj" (loops per | ||
jiffy) value, calibrated on boot. | ||
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Let's hope that your system is running on maximum frequency when this value | ||
is calibrated: as an effect when the frequency is geared down to half the | ||
full frequency, any delay() will be twice as long. Usually this does not | ||
hurt, as you're commonly requesting that amount of delay *or more*. But | ||
basically the semantics are quite unpredictable on such systems. | ||
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Enter timer-based delays. Using these, a timer read may be used instead of | ||
a hard-coded loop for providing the desired delay. | ||
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This is done by declaring a struct delay_timer and assigning the appropriate | ||
function pointers and rate settings for this delay timer. | ||
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This is available on some architectures like OpenRISC or ARM. |