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yaml --- r: 376447 b: refs/heads/master c: 484b002 h: refs/heads/master i: 376445: 9665061 376443: f3285d4 376439: bc159e9 376431: fbbdc4b 376415: 358c764 376383: 424ab45 376319: 68e064d v: v3
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Linus Torvalds
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refs/heads/master: 5187b28ff08249ab8a162e802209ed04e271ca02 | ||
refs/heads/master: 484b002e28ca328195829ddc06fa9082c8ad41f8 |
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trunk/Documentation/devicetree/bindings/video/simple-framebuffer.txt
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Simple Framebuffer | ||
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A simple frame-buffer describes a raw memory region that may be rendered to, | ||
with the assumption that the display hardware has already been set up to scan | ||
out from that buffer. | ||
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Required properties: | ||
- compatible: "simple-framebuffer" | ||
- reg: Should contain the location and size of the framebuffer memory. | ||
- width: The width of the framebuffer in pixels. | ||
- height: The height of the framebuffer in pixels. | ||
- stride: The number of bytes in each line of the framebuffer. | ||
- format: The format of the framebuffer surface. Valid values are: | ||
- r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b). | ||
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Example: | ||
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framebuffer { | ||
compatible = "simple-framebuffer"; | ||
reg = <0x1d385000 (1600 * 1200 * 2)>; | ||
width = <1600>; | ||
height = <1200>; | ||
stride = <(1600 * 2)>; | ||
format = "r5g6b5"; | ||
}; |
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