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drm/nouveau/msvld: namespace + nvidia gpu names (no binary change)
The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs
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Jan 22, 2015
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,7 @@ | ||
#ifndef __NVKM_MSVLD_H__ | ||
#define __NVKM_MSVLD_H__ | ||
extern struct nouveau_oclass nv98_msvld_oclass; | ||
extern struct nouveau_oclass nvc0_msvld_oclass; | ||
extern struct nouveau_oclass nve0_msvld_oclass; | ||
#include <core/engine.h> | ||
extern struct nvkm_oclass g98_msvld_oclass; | ||
extern struct nvkm_oclass gf100_msvld_oclass; | ||
extern struct nvkm_oclass gk104_msvld_oclass; | ||
#endif |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,3 @@ | ||
nvkm-y += nvkm/engine/msvld/nv98.o | ||
nvkm-y += nvkm/engine/msvld/nvc0.o | ||
nvkm-y += nvkm/engine/msvld/nve0.o | ||
nvkm-y += nvkm/engine/msvld/g98.o | ||
nvkm-y += nvkm/engine/msvld/gf100.o | ||
nvkm-y += nvkm/engine/msvld/gk104.o |
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