-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
ASoC: dmaengine-pcm: Rename and deprecate snd_dmaengine_pcm_pointer
Currently the sound dmaengine pcm helper functions implement the pcm_pointer callback by trying to count the number of elapsed periods. This is done by advancing the stream position in the dmaengine callback by one period. Unfortunately there is no guarantee that the callback will be called for each elapsed period. It may be possible that under high system load it is only called once for multiple elapsed periods. This patch renames the current implementation and documents its shortcomings and that it should not be used anymore in new drivers. The next patch will introduce a new snd_dmaengine_pcm_pointer which will be implemented based on querying the current stream position from the dma device. Signed-off-by: Lars-Peter Clausen <lars@metafoo.de> Acked-by Vinod Koul <vinod.koul@linux.intel.com> Acked-by: Dong Aisheng <dong.aisheng@linaro.org Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
- Loading branch information
Lars-Peter Clausen
authored and
Mark Brown
committed
Jun 20, 2012
1 parent
c32c44c
commit 9883ab2
Showing
6 changed files
with
10 additions
and
10 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters