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drm/i915: If the GPU hangs twice within 5 seconds, declare it wedged.
The issue is that we may become stuck executing a long running shader and continually attempt to reset the GPU. (Or maybe we tickle some bug and need to break the vicious cycle.) So if we are detect a second hang within 5 seconds, give up trying to programme the GPU and report it wedged. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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Chris Wilson
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Oct 1, 2010
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