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[NETFILTER]: nf_conntrack: TCP conntrack reopening fix
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TCP connection tracking in netfilter did not handle TCP reopening
properly: active close was taken into account for one side only and
not for any side, which is fixed now. The patch includes more comments
to explain the logic how the different cases are handled.
The bug was discovered by Jeff Chua.

Signed-off-by: Jozsef Kadlecsik <kadlec@blackhole.kfki.hu>
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Jozsef Kadlecsik authored and David S. Miller committed Feb 8, 2008
1 parent df92207 commit b2155e7
Showing 1 changed file with 26 additions and 6 deletions.
32 changes: 26 additions & 6 deletions net/netfilter/nf_conntrack_proto_tcp.c
Original file line number Diff line number Diff line change
Expand Up @@ -125,7 +125,7 @@ enum tcp_bit_set {
* CLOSE_WAIT: ACK seen (after FIN)
* LAST_ACK: FIN seen (after FIN)
* TIME_WAIT: last ACK seen
* CLOSE: closed connection
* CLOSE: closed connection (RST)
*
* LISTEN state is not used.
*
Expand Down Expand Up @@ -824,7 +824,21 @@ static int tcp_packet(struct nf_conn *ct,
case TCP_CONNTRACK_SYN_SENT:
if (old_state < TCP_CONNTRACK_TIME_WAIT)
break;
if ((ct->proto.tcp.seen[!dir].flags & IP_CT_TCP_FLAG_CLOSE_INIT)
/* RFC 1122: "When a connection is closed actively,
* it MUST linger in TIME-WAIT state for a time 2xMSL
* (Maximum Segment Lifetime). However, it MAY accept
* a new SYN from the remote TCP to reopen the connection
* directly from TIME-WAIT state, if..."
* We ignore the conditions because we are in the
* TIME-WAIT state anyway.
*
* Handle aborted connections: we and the server
* think there is an existing connection but the client
* aborts it and starts a new one.
*/
if (((ct->proto.tcp.seen[dir].flags
| ct->proto.tcp.seen[!dir].flags)
& IP_CT_TCP_FLAG_CLOSE_INIT)
|| (ct->proto.tcp.last_dir == dir
&& ct->proto.tcp.last_index == TCP_RST_SET)) {
/* Attempt to reopen a closed/aborted connection.
Expand All @@ -837,16 +851,23 @@ static int tcp_packet(struct nf_conn *ct,
/* Fall through */
case TCP_CONNTRACK_IGNORE:
/* Ignored packets:
*
* Our connection entry may be out of sync, so ignore
* packets which may signal the real connection between
* the client and the server.
*
* a) SYN in ORIGINAL
* b) SYN/ACK in REPLY
* c) ACK in reply direction after initial SYN in original.
*
* If the ignored packet is invalid, the receiver will send
* a RST we'll catch below.
*/
if (index == TCP_SYNACK_SET
&& ct->proto.tcp.last_index == TCP_SYN_SET
&& ct->proto.tcp.last_dir != dir
&& ntohl(th->ack_seq) == ct->proto.tcp.last_end) {
/* This SYN/ACK acknowledges a SYN that we earlier
/* b) This SYN/ACK acknowledges a SYN that we earlier
* ignored as invalid. This means that the client and
* the server are both in sync, while the firewall is
* not. We kill this session and block the SYN/ACK so
Expand All @@ -870,7 +891,7 @@ static int tcp_packet(struct nf_conn *ct,
write_unlock_bh(&tcp_lock);
if (LOG_INVALID(IPPROTO_TCP))
nf_log_packet(pf, 0, skb, NULL, NULL, NULL,
"nf_ct_tcp: invalid packed ignored ");
"nf_ct_tcp: invalid packet ignored ");
return NF_ACCEPT;
case TCP_CONNTRACK_MAX:
/* Invalid packet */
Expand Down Expand Up @@ -924,8 +945,7 @@ static int tcp_packet(struct nf_conn *ct,

ct->proto.tcp.state = new_state;
if (old_state != new_state
&& (new_state == TCP_CONNTRACK_FIN_WAIT
|| new_state == TCP_CONNTRACK_CLOSE))
&& new_state == TCP_CONNTRACK_CLOSE)
ct->proto.tcp.seen[dir].flags |= IP_CT_TCP_FLAG_CLOSE_INIT;
timeout = ct->proto.tcp.retrans >= nf_ct_tcp_max_retrans
&& tcp_timeouts[new_state] > nf_ct_tcp_timeout_max_retrans
Expand Down

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