-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
ARM: davinci: convert platform code to use clk_prepare/clk_unprepare
As a first step towards migrating davinci platforms to use common clock framework, replace all instances of clk_enable() with clk_prepare_enable() and clk_disable() with clk_disable_unprepare(). Until the platform is switched to use the CONFIG_HAVE_CLK_PREPARE Kconfig variable, this just adds a might_sleep() call and would work without any issues. This will make it easy later to switch to common clk based implementation of clk driver from DaVinci specific driver. Signed-off-by: Murali Karicheri <m-karicheri2@ti.com> Reviewed-by: Mike Turquette <mturquette@linaro.org> Signed-off-by: Sekhar Nori <nsekhar@ti.com>
- Loading branch information
m-karicheri2@ti.com
authored and
Sekhar Nori
committed
Oct 24, 2012
1 parent
6f0c058
commit b6f1ffe
Showing
8 changed files
with
12 additions
and
12 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters