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sched: better rt-group documentation
Viktor was nice enough to enhance the document based on my replies to his questions on the subject. Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Real-Time group scheduling | ||
-------------------------- | ||
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CONTENTS | ||
======== | ||
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Real-Time group scheduling. | ||
1. Overview | ||
1.1 The problem | ||
1.2 The solution | ||
2. The interface | ||
2.1 System-wide settings | ||
2.2 Default behaviour | ||
2.3 Basis for grouping tasks | ||
3. Future plans | ||
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The problem space: | ||
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In order to schedule multiple groups of realtime tasks each group must | ||
be assigned a fixed portion of the CPU time available. Without a minimum | ||
guarantee a realtime group can obviously fall short. A fuzzy upper limit | ||
is of no use since it cannot be relied upon. Which leaves us with just | ||
the single fixed portion. | ||
1. Overview | ||
=========== | ||
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CPU time is divided by means of specifying how much time can be spent | ||
running in a given period. Say a frame fixed realtime renderer must | ||
deliver 25 frames a second, which yields a period of 0.04s. Now say | ||
it will also have to play some music and respond to input, leaving it | ||
with around 80% for the graphics. We can then give this group a runtime | ||
of 0.8 * 0.04s = 0.032s. | ||
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This way the graphics group will have a 0.04s period with a 0.032s runtime | ||
limit. | ||
1.1 The problem | ||
--------------- | ||
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Now if the audio thread needs to refill the DMA buffer every 0.005s, but | ||
needs only about 3% CPU time to do so, it can do with a 0.03 * 0.005s | ||
= 0.00015s. | ||
Realtime scheduling is all about determinism, a group has to be able to rely on | ||
the amount of bandwidth (eg. CPU time) being constant. In order to schedule | ||
multiple groups of realtime tasks, each group must be assigned a fixed portion | ||
of the CPU time available. Without a minimum guarantee a realtime group can | ||
obviously fall short. A fuzzy upper limit is of no use since it cannot be | ||
relied upon. Which leaves us with just the single fixed portion. | ||
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1.2 The solution | ||
---------------- | ||
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The Interface: | ||
CPU time is divided by means of specifying how much time can be spent running | ||
in a given period. We allocate this "run time" for each realtime group which | ||
the other realtime groups will not be permitted to use. | ||
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system wide: | ||
Any time not allocated to a realtime group will be used to run normal priority | ||
tasks (SCHED_OTHER). Any allocated run time not used will also be picked up by | ||
SCHED_OTHER. | ||
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/proc/sys/kernel/sched_rt_period_ms | ||
/proc/sys/kernel/sched_rt_runtime_us | ||
Let's consider an example: a frame fixed realtime renderer must deliver 25 | ||
frames a second, which yields a period of 0.04s per frame. Now say it will also | ||
have to play some music and respond to input, leaving it with around 80% CPU | ||
time dedicated for the graphics. We can then give this group a run time of 0.8 | ||
* 0.04s = 0.032s. | ||
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CONFIG_FAIR_USER_SCHED | ||
This way the graphics group will have a 0.04s period with a 0.032s run time | ||
limit. Now if the audio thread needs to refill the DMA buffer every 0.005s, but | ||
needs only about 3% CPU time to do so, it can do with a 0.03 * 0.005s = | ||
0.00015s. So this group can be scheduled with a period of 0.005s and a run time | ||
of 0.00015s. | ||
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/sys/kernel/uids/<uid>/cpu_rt_runtime_us | ||
The remaining CPU time will be used for user input and other tass. Because | ||
realtime tasks have explicitly allocated the CPU time they need to perform | ||
their tasks, buffer underruns in the graphocs or audio can be eliminated. | ||
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or | ||
NOTE: the above example is not fully implemented as of yet (2.6.25). We still | ||
lack an EDF scheduler to make non-uniform periods usable. | ||
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CONFIG_FAIR_CGROUP_SCHED | ||
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/cgroup/<cgroup>/cpu.rt_runtime_us | ||
2. The Interface | ||
================ | ||
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[ time is specified in us because the interface is s32; this gives an | ||
operating range of ~35m to 1us ] | ||
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The period takes values in [ 1, INT_MAX ], runtime in [ -1, INT_MAX - 1 ]. | ||
2.1 System wide settings | ||
------------------------ | ||
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A runtime of -1 specifies runtime == period, ie. no limit. | ||
The system wide settings are configured under the /proc virtual file system: | ||
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New groups get the period from /proc/sys/kernel/sched_rt_period_us and | ||
a runtime of 0. | ||
/proc/sys/kernel/sched_rt_period_us: | ||
The scheduling period that is equivalent to 100% CPU bandwidth | ||
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Settings are constrained to: | ||
/proc/sys/kernel/sched_rt_runtime_us: | ||
A global limit on how much time realtime scheduling may use. Even without | ||
CONFIG_RT_GROUP_SCHED enabled, this will limit time reserved to realtime | ||
processes. With CONFIG_RT_GROUP_SCHED it signifies the total bandwidth | ||
available to all realtime groups. | ||
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* Time is specified in us because the interface is s32. This gives an | ||
operating range from 1us to about 35 minutes. | ||
* sched_rt_period_us takes values from 1 to INT_MAX. | ||
* sched_rt_runtime_us takes values from -1 to (INT_MAX - 1). | ||
* A run time of -1 specifies runtime == period, ie. no limit. | ||
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2.2 Default behaviour | ||
--------------------- | ||
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The default values for sched_rt_period_us (1000000 or 1s) and | ||
sched_rt_runtime_us (950000 or 0.95s). This gives 0.05s to be used by | ||
SCHED_OTHER (non-RT tasks). These defaults were chosen so that a run-away | ||
realtime tasks will not lock up the machine but leave a little time to recover | ||
it. By setting runtime to -1 you'd get the old behaviour back. | ||
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By default all bandwidth is assigned to the root group and new groups get the | ||
period from /proc/sys/kernel/sched_rt_period_us and a run time of 0. If you | ||
want to assign bandwidth to another group, reduce the root group's bandwidth | ||
and assign some or all of the difference to another group. | ||
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Realtime group scheduling means you have to assign a portion of total CPU | ||
bandwidth to the group before it will accept realtime tasks. Therefore you will | ||
not be able to run realtime tasks as any user other than root until you have | ||
done that, even if the user has the rights to run processes with realtime | ||
priority! | ||
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2.3 Basis for grouping tasks | ||
---------------------------- | ||
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There are two compile-time settings for allocating CPU bandwidth. These are | ||
configured using the "Basis for grouping tasks" multiple choice menu under | ||
General setup > Group CPU Scheduler: | ||
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a. CONFIG_USER_SCHED (aka "Basis for grouping tasks" = "user id") | ||
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This lets you use the virtual files under | ||
"/sys/kernel/uids/<uid>/cpu_rt_runtime_us" to control he CPU time reserved for | ||
each user . | ||
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The other option is: | ||
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.o CONFIG_CGROUP_SCHED (aka "Basis for grouping tasks" = "Control groups") | ||
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This uses the /cgroup virtual file system and "/cgroup/<cgroup>/cpu.rt_runtime_us" | ||
to control the CPU time reserved for each control group instead. | ||
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For more information on working with control groups, you should read | ||
Documentation/cgroups.txt as well. | ||
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Group settings are checked against the following limits in order to keep the configuration | ||
schedulable: | ||
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\Sum_{i} runtime_{i} / global_period <= global_runtime / global_period | ||
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in order to keep the configuration schedulable. | ||
For now, this can be simplified to just the following (but see Future plans): | ||
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\Sum_{i} runtime_{i} <= global_runtime | ||
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3. Future plans | ||
=============== | ||
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There is work in progress to make the scheduling period for each group | ||
("/sys/kernel/uids/<uid>/cpu_rt_period_us" or | ||
"/cgroup/<cgroup>/cpu.rt_period_us" respectively) configurable as well. | ||
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The constraint on the period is that a subgroup must have a smaller or | ||
equal period to its parent. But realistically its not very useful _yet_ | ||
as its prone to starvation without deadline scheduling. | ||
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Consider two sibling groups A and B; both have 50% bandwidth, but A's | ||
period is twice the length of B's. | ||
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* group A: period=100000us, runtime=10000us | ||
- this runs for 0.01s once every 0.1s | ||
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* group B: period= 50000us, runtime=10000us | ||
- this runs for 0.01s twice every 0.1s (or once every 0.05 sec). | ||
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This means that currently a while (1) loop in A will run for the full period of | ||
B and can starve B's tasks (assuming they are of lower priority) for a whole | ||
period. | ||
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The next project will be SCHED_EDF (Earliest Deadline First scheduling) to bring | ||
full deadline scheduling to the linux kernel. Deadline scheduling the above | ||
groups and treating end of the period as a deadline will ensure that they both | ||
get their allocated time. | ||
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Implementing SCHED_EDF might take a while to complete. Priority Inheritance is | ||
the biggest challenge as the current linux PI infrastructure is geared towards | ||
the limited static priority levels 0-139. With deadline scheduling you need to | ||
do deadline inheritance (since priority is inversely proportional to the | ||
deadline delta (deadline - now). | ||
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This means the whole PI machinery will have to be reworked - and that is one of | ||
the most complex pieces of code we have. |
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