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This patch adds macros of_property_for_each_u32() and of_property_for_each_string(), which iterate over an array of values within a device-tree property. Usage is for example: struct property *prop; const __be32 *p; u32 u; of_property_for_each_u32(np, "propname", prop, p, u) printk("U32 value: %x\n", u); struct property *prop; const char *s; of_property_for_each_string(np, "propname", prop, s) printk("String value: %s\n", s); Based on work by Rob Herring <robherring2@gmail.com> Cc: Grant Likely <grant.likely@secretlab.ca> Signed-off-by: Stephen Warren <swarren@nvidia.com> Acked-by: Rob Herring <rob.herring@calxeda.com> Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
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Stephen Warren
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Linus Walleij
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Apr 18, 2012
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