-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
drm/<drivers>: reorder framebuffer init sequence
With more fine-grained locking we can no longer rely on the big mode_config lock to prevent concurrent access to mode resources like framebuffers. Instead a framebuffer becomes accessible to other threads as soon as it is added to the relevant lookup structures. Hence it needs to be fully set up by the time drivers call drm_framebuffer_init. This patch here is the drivers part of that reorg. Nothing really fancy going on safe for three special cases. - exynos needs to be careful to properly unref all handles. - nouveau gets a resource leak fixed for free: one of the error cases didn't cleanup the framebuffer, which is now moot since the framebuffer is only registered once it is fully set up. - vmwgfx requires a slight reordering of operations, I'm hoping I didn't break anything (but it's refcount management only, so should be safe). v2: Split out exynos, since it's a bit more hairy than expected. v3: Drop bogus cirrus hunk noticed by Richard Wilbur. v4: Split out vmwgfx since there's a small change in return values. Reviewed-by: Rob Clark <rob@ti.com> (core + omapdrm) Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- Loading branch information
Daniel Vetter
committed
Jan 20, 2013
1 parent
065a50e
commit c7d73f6
Showing
10 changed files
with
34 additions
and
31 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters