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x86: ia32_signal: use sigframe.h
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Impact: cleanup

Use arch/x86/include/asm/sigframe.h instead of defining redundant structures.

Signed-off-by: Hiroshi Shimamoto <h-shimamoto@ct.jp.nec.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
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Hiroshi Shimamoto authored and Ingo Molnar committed Dec 18, 2008
1 parent 3b0d29e commit d98f9d8
Showing 1 changed file with 2 additions and 24 deletions.
26 changes: 2 additions & 24 deletions arch/x86/ia32/ia32_signal.c
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,8 @@
#include <asm/proto.h>
#include <asm/vdso.h>

#include <asm/sigframe.h>

#define DEBUG_SIG 0

#define _BLOCKABLE (~(sigmask(SIGKILL) | sigmask(SIGSTOP)))
Expand Down Expand Up @@ -173,30 +175,6 @@ asmlinkage long sys32_sigaltstack(const stack_ia32_t __user *uss_ptr,
/*
* Do a signal return; undo the signal stack.
*/

struct sigframe_ia32
{
u32 pretcode;
int sig;
struct sigcontext_ia32 sc;
struct _fpstate_ia32 fpstate_unused; /* look at kernel/sigframe.h */
unsigned int extramask[_COMPAT_NSIG_WORDS-1];
char retcode[8];
/* fp state follows here */
};

struct rt_sigframe_ia32
{
u32 pretcode;
int sig;
u32 pinfo;
u32 puc;
compat_siginfo_t info;
struct ucontext_ia32 uc;
char retcode[8];
/* fp state follows here */
};

#define COPY(x) { \
err |= __get_user(regs->x, &sc->x); \
}
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