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Input: iforce - remove some pointless casts
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The 'private' member of struct input_dev is a void*, so no need to
cast it when assigning it to a struct iforce* variable.

Signed-off-by: Jesper Juhl <jesper.juhl@gmail.com>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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Jesper Juhl authored and Dmitry Torokhov committed Jun 26, 2006
1 parent b0c9ad8 commit e2e8115
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions drivers/input/joystick/iforce/iforce-main.c
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@ static struct iforce_device iforce_device[] = {

static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
unsigned char data[3];

if (type != EV_FF)
Expand Down Expand Up @@ -138,7 +138,7 @@ static int iforce_input_event(struct input_dev *dev, unsigned int type, unsigned
*/
static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
int id;
int ret;
int is_update;
Expand Down Expand Up @@ -218,7 +218,7 @@ static int iforce_upload_effect(struct input_dev *dev, struct ff_effect *effect)
*/
static int iforce_erase_effect(struct input_dev *dev, int effect_id)
{
struct iforce* iforce = (struct iforce*)(dev->private);
struct iforce* iforce = dev->private;
int err = 0;
struct iforce_core_effect* core_effect;

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