-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
ARM: Auto calculate ZRELADDR and provide option for exceptions
As long as the zImage is placed within the 128MB range from the start of memory, ZRELADDR (Address where the decompressed kernel will be placed, usually == PHYS_OFFSET + TEXT_OFFSET) can be determined at run-time by masking PC with 0xf80000000. Running through all the Makefile.boot, all those zreladdr-y addresses == 0x[0-f][08]00_0000 + TEXT_OFFSET can be determined at run-time. Option CONFIG_AUTO_ZRELADDR and CONFIG_ZRELADDR are introduced, CONFIG_ZRELADDR _must_ be explicitly specified if: - ((zreladdr-y - TEXT_OFFSET) & ~0xf8000000) != 0, which means masking PC with 0xf8000000 will result in an incorrect address. Currently this is only a problem on u300. - or the assumption of the zImage being loaded by the bootloader within the first 128MB of RAM is incorrect - or when ZBOOT_ROM is used, where the above assumption is usually wrong. [ukleinek: changed mask from 0xf0000000 to 0xf8000000 for mx1 and shark + some review fixes from the mailing list] Original-Idea-and-Signed-off-by: Nicolas Pitre <nicolas.pitre@linaro.org> Signed-off-by: Eric Miao <eric.miao@canonical.com> Signed-off-by: Uwe Kleine-König <u.kleine-koenig@pengutronix.de>
- Loading branch information
Eric Miao
authored and
Uwe Kleine-König
committed
Jul 12, 2010
1 parent
db7b2b4
commit e69edc7
Showing
4 changed files
with
112 additions
and
10 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters