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yaml --- r: 242082 b: refs/heads/master c: fa85bb6 h: refs/heads/master v: v3
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Jean-François Moine
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Mauro Carvalho Chehab
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Mar 22, 2011
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--- | ||
refs/heads/master: 4e5144eef436720b08f7bdb1beba4960af23c737 | ||
refs/heads/master: fa85bb6f9b101d92940f54c7ab1b8557aaa35a6d |
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/* | ||
* Functions for auto gain. | ||
* | ||
* Copyright (C) 2010-2011 Hans de Goede <hdegoede@redhat.com> | ||
* | ||
* This program is free software; you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation; either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program; if not, write to the Free Software | ||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | ||
*/ | ||
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/* auto gain and exposure algorithm based on the knee algorithm described here: | ||
http://ytse.tricolour.net/docs/LowLightOptimization.html | ||
Returns 0 if no changes were made, 1 if the gain and or exposure settings | ||
where changed. */ | ||
static inline int auto_gain_n_exposure( | ||
struct gspca_dev *gspca_dev, | ||
int avg_lum, | ||
int desired_avg_lum, | ||
int deadzone, | ||
int gain_knee, | ||
int exposure_knee) | ||
{ | ||
struct sd *sd = (struct sd *) gspca_dev; | ||
int i, steps, gain, orig_gain, exposure, orig_exposure; | ||
int retval = 0; | ||
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orig_gain = gain = sd->ctrls[GAIN].val; | ||
orig_exposure = exposure = sd->ctrls[EXPOSURE].val; | ||
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/* If we are of a multiple of deadzone, do multiple steps to reach the | ||
desired lumination fast (with the risc of a slight overshoot) */ | ||
steps = abs(desired_avg_lum - avg_lum) / deadzone; | ||
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PDEBUG(D_FRAM, "autogain: lum: %d, desired: %d, steps: %d", | ||
avg_lum, desired_avg_lum, steps); | ||
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for (i = 0; i < steps; i++) { | ||
if (avg_lum > desired_avg_lum) { | ||
if (gain > gain_knee) | ||
gain--; | ||
else if (exposure > exposure_knee) | ||
exposure--; | ||
else if (gain > sd->ctrls[GAIN].def) | ||
gain--; | ||
else if (exposure > sd->ctrls[EXPOSURE].min) | ||
exposure--; | ||
else if (gain > sd->ctrls[GAIN].min) | ||
gain--; | ||
else | ||
break; | ||
} else { | ||
if (gain < sd->ctrls[GAIN].def) | ||
gain++; | ||
else if (exposure < exposure_knee) | ||
exposure++; | ||
else if (gain < gain_knee) | ||
gain++; | ||
else if (exposure < sd->ctrls[EXPOSURE].max) | ||
exposure++; | ||
else if (gain < sd->ctrls[GAIN].max) | ||
gain++; | ||
else | ||
break; | ||
} | ||
} | ||
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if (gain != orig_gain) { | ||
sd->ctrls[GAIN].val = gain; | ||
setgain(gspca_dev); | ||
retval = 1; | ||
} | ||
if (exposure != orig_exposure) { | ||
sd->ctrls[EXPOSURE].val = exposure; | ||
setexposure(gspca_dev); | ||
retval = 1; | ||
} | ||
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if (retval) | ||
PDEBUG(D_FRAM, "autogain: changed gain: %d, expo: %d", | ||
gain, exposure); | ||
return retval; | ||
} | ||
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/* Autogain + exposure algorithm for cameras with a coarse exposure control | ||
(usually this means we can only control the clockdiv to change exposure) | ||
As changing the clockdiv so that the fps drops from 30 to 15 fps for | ||
example, will lead to a huge exposure change (it effectively doubles), | ||
this algorithm normally tries to only adjust the gain (between 40 and | ||
80 %) and if that does not help, only then changes exposure. This leads | ||
to a much more stable image then using the knee algorithm which at | ||
certain points of the knee graph will only try to adjust exposure, | ||
which leads to oscilating as one exposure step is huge. | ||
Note this assumes that the sd struct for the cam in question has | ||
exp_too_high_cnt and exp_too_high_cnt int members for use by this function. | ||
Returns 0 if no changes were made, 1 if the gain and or exposure settings | ||
where changed. */ | ||
static inline int coarse_grained_expo_autogain( | ||
struct gspca_dev *gspca_dev, | ||
int avg_lum, | ||
int desired_avg_lum, | ||
int deadzone) | ||
{ | ||
struct sd *sd = (struct sd *) gspca_dev; | ||
int steps, gain, orig_gain, exposure, orig_exposure; | ||
int gain_low, gain_high; | ||
int retval = 0; | ||
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orig_gain = gain = sd->ctrls[GAIN].val; | ||
orig_exposure = exposure = sd->ctrls[EXPOSURE].val; | ||
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gain_low = (sd->ctrls[GAIN].max - sd->ctrls[GAIN].min) / 5 * 2; | ||
gain_low += sd->ctrls[GAIN].min; | ||
gain_high = (sd->ctrls[GAIN].max - sd->ctrls[GAIN].min) / 5 * 4; | ||
gain_high += sd->ctrls[GAIN].min; | ||
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/* If we are of a multiple of deadzone, do multiple steps to reach the | ||
desired lumination fast (with the risc of a slight overshoot) */ | ||
steps = (desired_avg_lum - avg_lum) / deadzone; | ||
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PDEBUG(D_FRAM, "autogain: lum: %d, desired: %d, steps: %d", | ||
avg_lum, desired_avg_lum, steps); | ||
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if ((gain + steps) > gain_high && | ||
exposure < sd->ctrls[EXPOSURE].max) { | ||
gain = gain_high; | ||
sd->exp_too_low_cnt++; | ||
sd->exp_too_high_cnt = 0; | ||
} else if ((gain + steps) < gain_low && | ||
exposure > sd->ctrls[EXPOSURE].min) { | ||
gain = gain_low; | ||
sd->exp_too_high_cnt++; | ||
sd->exp_too_low_cnt = 0; | ||
} else { | ||
gain += steps; | ||
if (gain > sd->ctrls[GAIN].max) | ||
gain = sd->ctrls[GAIN].max; | ||
else if (gain < sd->ctrls[GAIN].min) | ||
gain = sd->ctrls[GAIN].min; | ||
sd->exp_too_high_cnt = 0; | ||
sd->exp_too_low_cnt = 0; | ||
} | ||
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if (sd->exp_too_high_cnt > 3) { | ||
exposure--; | ||
sd->exp_too_high_cnt = 0; | ||
} else if (sd->exp_too_low_cnt > 3) { | ||
exposure++; | ||
sd->exp_too_low_cnt = 0; | ||
} | ||
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if (gain != orig_gain) { | ||
sd->ctrls[GAIN].val = gain; | ||
setgain(gspca_dev); | ||
retval = 1; | ||
} | ||
if (exposure != orig_exposure) { | ||
sd->ctrls[EXPOSURE].val = exposure; | ||
setexposure(gspca_dev); | ||
retval = 1; | ||
} | ||
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if (retval) | ||
PDEBUG(D_FRAM, "autogain: changed gain: %d, expo: %d", | ||
gain, exposure); | ||
return retval; | ||
} |