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Description of Vulkan API [1]: > Vulkan is a low-overhead, cross-platform 3D graphics and compute API. > Vulkan targets high-performance realtime 3D graphics applications such > as video games and interactive media across all platforms. Compared > with OpenGL and Direct3D 11 and like Direct3D 12 and Mantle, Vulkan is > intended to offer higher performance and more balanced CPU/GPU usage. > Other major differences from Direct3D 11 (and prior) and OpenGL are > Vulkan being a considerably lower level API and offering parallel > tasking. Vulkan also has the ability to render 2D graphics > applications, however it is generally suited for 3D. In addition to > its lower CPU usage, Vulkan is also able to better distribute work > amongst multiple CPU cores. [1] https://en.wikipedia.org/wiki/Vulkan_(API)
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