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ocfs2: use the bitmap API to simplify code
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Use bitmap_zero() instead of hand-writing it.  It is less verbose.

While at it, add an explicit #include <linux/bitmap.h>.

Link: https://lkml.kernel.org/r/86d2a027c319db12055c98f00c65f7d01e703722.1658436259.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Joseph Qi <joseph.qi@linux.alibaba.com>
Cc: Mark Fasheh <mark@fasheh.com>
Cc: Joel Becker <jlbec@evilplan.org>
Cc: Junxiao Bi <junxiao.bi@oracle.com>
Cc: Changwei Ge <gechangwei@live.cn>
Cc: Gang He <ghe@suse.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
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Christophe JAILLET authored and akpm committed Jul 27, 2022
1 parent 754754a commit 01ce2ab
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions fs/ocfs2/heartbeat.c
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
* Copyright (C) 2002, 2004 Oracle. All rights reserved.
*/

#include <linux/bitmap.h>
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/highmem.h>
Expand All @@ -29,8 +30,7 @@
static void ocfs2_node_map_init(struct ocfs2_node_map *map)
{
map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
sizeof(unsigned long));
bitmap_zero(map->map, OCFS2_NODE_MAP_MAX_NODES);
}

void ocfs2_init_node_maps(struct ocfs2_super *osb)
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