-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
backlight: Add controls_device callback to struct backlight_ops
Replace check_fb with controls_device in struct backlight_ops. The new callback interface takes a Linux device instead of a framebuffer. Resolves one of the dependencies of backlight.h on fb.h. The few drivers that had custom implementations of check_fb can easily use the framebuffer's Linux device instead. Update them accordingly. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Thompson <daniel.thompson@linaro.org> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://lore.kernel.org/r/20240305162425.23845-11-tzimmermann@suse.de Signed-off-by: Lee Jones <lee@kernel.org>
- Loading branch information
Thomas Zimmermann
authored and
Lee Jones
committed
Mar 28, 2024
1 parent
7929446
commit 0a4be72
Showing
5 changed files
with
27 additions
and
27 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters