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regmap: Cut down on the average # of nodes in the rbtree cache
This patch aims to bring down the average number of nodes in the rbtree cache and increase the average number of registers per node. This should improve general lookup and traversal times. This is achieved by setting the minimum size of a block within the rbnode to the size of the rbnode itself. This will essentially cache possibly non-existent registers so to combat this scenario, we keep a separate bitmap in memory which keeps track of which register exists. The memory overhead of this change is likely in the order of ~5-10%, possibly less depending on the register file layout. On my test system with a bitmap of ~4300 bits and a relatively sparse register layout, the memory requirements for the entire cache did not increase (the cutting down of nodes which was about 50% of the original number compensated the situation). A second patch that can be built on top of this can look at the ratio `sizeof(*rbnode) / map->cache_word_size' in order to suitably adjust the block length of each block. Signed-off-by: Dimitris Papastamos <dp@opensource.wolfsonmicro.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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Dimitris Papastamos
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Mark Brown
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Mar 26, 2013
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