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drm: Fix up markup fumble
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It's & for struct references, not #.

Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Acked-by: Jani Nikula <jani.nikula@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1462369327-26659-1-git-send-email-daniel.vetter@ffwll.ch
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Daniel Vetter committed May 5, 2016
1 parent af509d3 commit 0e1a485
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion include/drm/drm_modeset_helper_vtables.h
Original file line number Diff line number Diff line change
Expand Up @@ -672,7 +672,7 @@ struct drm_connector_helper_funcs {
* fixed panel can also manually add specific modes using
* drm_mode_probed_add(). Drivers which manually add modes should also
* make sure that the @display_info, @width_mm and @height_mm fields of the
* struct #drm_connector are filled in.
* struct &drm_connector are filled in.
*
* Virtual drivers that just want some standard VESA mode with a given
* resolution can call drm_add_modes_noedid(), and mark the preferred
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