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drm/vmwgfx: Properly check display/scanout surface size
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The scanout surface size is the smaller of max texture size and
max STDU size.

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
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Sinclair Yeh committed Mar 31, 2017
1 parent 810b3e1 commit 28c9542
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Showing 3 changed files with 32 additions and 1 deletion.
3 changes: 3 additions & 0 deletions drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
Original file line number Diff line number Diff line change
Expand Up @@ -2182,7 +2182,10 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,

if (dev_priv->active_display_unit == vmw_du_screen_target) {
max_width = min(max_width, dev_priv->stdu_max_width);
max_width = min(max_width, dev_priv->texture_max_width);

max_height = min(max_height, dev_priv->stdu_max_height);
max_height = min(max_height, dev_priv->texture_max_height);
}

/* Add preferred mode */
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16 changes: 15 additions & 1 deletion drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
Original file line number Diff line number Diff line change
Expand Up @@ -1601,7 +1601,21 @@ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv)

dev_priv->active_display_unit = vmw_du_screen_target;

if (!(dev_priv->capabilities & SVGA_CAP_3D)) {
if (dev_priv->capabilities & SVGA_CAP_3D) {
/*
* For 3D VMs, display (scanout) buffer size is the smaller of
* max texture and max STDU
*/
uint32_t max_width, max_height;

max_width = min(dev_priv->texture_max_width,
dev_priv->stdu_max_width);
max_height = min(dev_priv->texture_max_height,
dev_priv->stdu_max_height);

dev->mode_config.max_width = max_width;
dev->mode_config.max_height = max_height;
} else {
/*
* Given various display aspect ratios, there's no way to
* estimate these using prim_bb_mem. So just set these to
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14 changes: 14 additions & 0 deletions drivers/gpu/drm/vmwgfx/vmwgfx_surface.c
Original file line number Diff line number Diff line change
Expand Up @@ -1479,10 +1479,24 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
*srf_out = NULL;

if (for_scanout) {
uint32_t max_width, max_height;

if (!svga3dsurface_is_screen_target_format(format)) {
DRM_ERROR("Invalid Screen Target surface format.");
return -EINVAL;
}

max_width = min(dev_priv->texture_max_width,
dev_priv->stdu_max_width);
max_height = min(dev_priv->texture_max_height,
dev_priv->stdu_max_height);

if (size.width > max_width || size.height > max_height) {
DRM_ERROR("%ux%u\n, exeeds max surface size %ux%u",
size.width, size.height,
max_width, max_height);
return -EINVAL;
}
} else {
const struct svga3d_surface_desc *desc;

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