-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
drm/i915: Rename engines to match their user interface
During engine setup, we may find that some engines are fused off causing a misalignment between internal names and the instances seen by users, e.g. (I915_ENGINE_CLASS_VIDEO_DECODE, 1) may be vcs2 in hardware. Normally this is invisible to the user, but a few debug interfaces (and our own internal tracing) use the original HW name not the name the user would expect as formed from their class:instance tuple. Replace our internal name with the uabi name for consistency with, for example, error states. v2: Keep the pretty printing of class name in the selftest Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111311 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190807110431.8130-1-chris@chris-wilson.co.uk
- Loading branch information
Chris Wilson
committed
Aug 7, 2019
1 parent
fdde309
commit 2edda80
Showing
4 changed files
with
51 additions
and
42 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters