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drm/color: un-inline drm_color_lut_extract()
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The function is not that big, but it's also not used for anything
performance critical. Make it a normal function.

As a side effect, this apparently makes sparse smarter about what it's
doing, and gets rid of the warning:

./include/drm/drm_color_mgmt.h:53:28: warning: shift too big (4294967295) for type unsigned long
./include/drm/drm_color_mgmt.h:53:28: warning: cast truncates bits from constant value (8000000000000000 becomes 0)

Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1485164579-16250-1-git-send-email-jani.nikula@intel.com
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Jani Nikula committed Jan 27, 2017
1 parent bc384c7 commit 2eebe4f
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Showing 2 changed files with 26 additions and 25 deletions.
24 changes: 24 additions & 0 deletions drivers/gpu/drm/drm_color_mgmt.c
Original file line number Diff line number Diff line change
Expand Up @@ -87,6 +87,30 @@
* "GAMMA_LUT" property above.
*/

/**
* drm_color_lut_extract - clamp&round LUT entries
* @user_input: input value
* @bit_precision: number of bits the hw LUT supports
*
* Extract a degamma/gamma LUT value provided by user (in the form of
* &drm_color_lut entries) and round it to the precision supported by the
* hardware.
*/
uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision)
{
uint32_t val = user_input;
uint32_t max = 0xffff >> (16 - bit_precision);

/* Round only if we're not using full precision. */
if (bit_precision < 16) {
val += 1UL << (16 - bit_precision - 1);
val >>= 16 - bit_precision;
}

return clamp_val(val, 0, max);
}
EXPORT_SYMBOL(drm_color_lut_extract);

/**
* drm_crtc_enable_color_mgmt - enable color management properties
* @crtc: DRM CRTC
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27 changes: 2 additions & 25 deletions include/drm/drm_color_mgmt.h
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,8 @@

#include <linux/ctype.h>

uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision);

void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc,
uint degamma_lut_size,
bool has_ctm,
Expand All @@ -33,29 +35,4 @@ void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc,
int drm_mode_crtc_set_gamma_size(struct drm_crtc *crtc,
int gamma_size);

/**
* drm_color_lut_extract - clamp&round LUT entries
* @user_input: input value
* @bit_precision: number of bits the hw LUT supports
*
* Extract a degamma/gamma LUT value provided by user (in the form of
* &drm_color_lut entries) and round it to the precision supported by the
* hardware.
*/
static inline uint32_t drm_color_lut_extract(uint32_t user_input,
uint32_t bit_precision)
{
uint32_t val = user_input;
uint32_t max = 0xffff >> (16 - bit_precision);

/* Round only if we're not using full precision. */
if (bit_precision < 16) {
val += 1UL << (16 - bit_precision - 1);
val >>= 16 - bit_precision;
}

return clamp_val(val, 0, max);
}


#endif

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