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drm/amdgpu: Cancel delayed work when GFXOFF is disabled
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schedule_delayed_work does not push back the work if it was already
scheduled before, so amdgpu_device_delay_enable_gfx_off ran ~100 ms
after the first time GFXOFF was disabled and re-enabled, even if GFXOFF
was disabled and re-enabled again during those 100 ms.

This resulted in frame drops / stutter with the upcoming mutter 41
release on Navi 14, due to constantly enabling GFXOFF in the HW and
disabling it again (for getting the GPU clock counter).

To fix this, call cancel_delayed_work_sync when the disable count
transitions from 0 to 1, and only schedule the delayed work on the
reverse transition, not if the disable count was already 0. This makes
sure the delayed work doesn't run at unexpected times, and allows it to
be lock-free.

v2:
* Use cancel_delayed_work_sync & mutex_trylock instead of
  mod_delayed_work.
v3:
* Make amdgpu_device_delay_enable_gfx_off lock-free (Christian König)
v4:
* Fix race condition between amdgpu_gfx_off_ctrl incrementing
  adev->gfx.gfx_off_req_count and amdgpu_device_delay_enable_gfx_off
  checking for it to be 0 (Evan Quan)

Cc: stable@vger.kernel.org
Reviewed-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Lijo Lazar <lijo.lazar@amd.com> # v3
Acked-by: Christian König <christian.koenig@amd.com> # v3
Signed-off-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Michel Dänzer authored and Alex Deucher committed Aug 20, 2021
1 parent 2a7b9a8 commit 32bc8f8
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Showing 2 changed files with 30 additions and 17 deletions.
11 changes: 5 additions & 6 deletions drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
Original file line number Diff line number Diff line change
Expand Up @@ -2777,12 +2777,11 @@ static void amdgpu_device_delay_enable_gfx_off(struct work_struct *work)
struct amdgpu_device *adev =
container_of(work, struct amdgpu_device, gfx.gfx_off_delay_work.work);

mutex_lock(&adev->gfx.gfx_off_mutex);
if (!adev->gfx.gfx_off_state && !adev->gfx.gfx_off_req_count) {
if (!amdgpu_dpm_set_powergating_by_smu(adev, AMD_IP_BLOCK_TYPE_GFX, true))
adev->gfx.gfx_off_state = true;
}
mutex_unlock(&adev->gfx.gfx_off_mutex);
WARN_ON_ONCE(adev->gfx.gfx_off_state);
WARN_ON_ONCE(adev->gfx.gfx_off_req_count);

if (!amdgpu_dpm_set_powergating_by_smu(adev, AMD_IP_BLOCK_TYPE_GFX, true))
adev->gfx.gfx_off_state = true;
}

/**
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36 changes: 25 additions & 11 deletions drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
Original file line number Diff line number Diff line change
Expand Up @@ -563,24 +563,38 @@ void amdgpu_gfx_off_ctrl(struct amdgpu_device *adev, bool enable)

mutex_lock(&adev->gfx.gfx_off_mutex);

if (!enable)
adev->gfx.gfx_off_req_count++;
else if (adev->gfx.gfx_off_req_count > 0)
if (enable) {
/* If the count is already 0, it means there's an imbalance bug somewhere.
* Note that the bug may be in a different caller than the one which triggers the
* WARN_ON_ONCE.
*/
if (WARN_ON_ONCE(adev->gfx.gfx_off_req_count == 0))
goto unlock;

adev->gfx.gfx_off_req_count--;

if (enable && !adev->gfx.gfx_off_state && !adev->gfx.gfx_off_req_count) {
schedule_delayed_work(&adev->gfx.gfx_off_delay_work, GFX_OFF_DELAY_ENABLE);
} else if (!enable && adev->gfx.gfx_off_state) {
if (!amdgpu_dpm_set_powergating_by_smu(adev, AMD_IP_BLOCK_TYPE_GFX, false)) {
adev->gfx.gfx_off_state = false;
if (adev->gfx.gfx_off_req_count == 0 && !adev->gfx.gfx_off_state)
schedule_delayed_work(&adev->gfx.gfx_off_delay_work, GFX_OFF_DELAY_ENABLE);
} else {
if (adev->gfx.gfx_off_req_count == 0) {
cancel_delayed_work_sync(&adev->gfx.gfx_off_delay_work);

if (adev->gfx.gfx_off_state &&
!amdgpu_dpm_set_powergating_by_smu(adev, AMD_IP_BLOCK_TYPE_GFX, false)) {
adev->gfx.gfx_off_state = false;

if (adev->gfx.funcs->init_spm_golden) {
dev_dbg(adev->dev, "GFXOFF is disabled, re-init SPM golden settings\n");
amdgpu_gfx_init_spm_golden(adev);
if (adev->gfx.funcs->init_spm_golden) {
dev_dbg(adev->dev,
"GFXOFF is disabled, re-init SPM golden settings\n");
amdgpu_gfx_init_spm_golden(adev);
}
}
}

adev->gfx.gfx_off_req_count++;
}

unlock:
mutex_unlock(&adev->gfx.gfx_off_mutex);
}

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