-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
net: mscc: ocelot: use common tag parsing code with DSA
The Injection Frame Header and Extraction Frame Header that the switch prepends to frames over the NPI port is also prepended to frames delivered over the CPU port module's queues. Let's unify the handling of the frame headers by making the ocelot driver call some helpers exported by the DSA tagger. Among other things, this allows us to get rid of the strange cpu_to_be32 when transmitting the Injection Frame Header on ocelot, since the packing API uses network byte order natively (when "quirks" is 0). The comments above ocelot_gen_ifh talk about setting pop_cnt to 3, and the cpu extraction queue mask to something, but the code doesn't do it, so we don't do it either. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Reviewed-by: Florian Fainelli <f.fainelli@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
- Loading branch information
Vladimir Oltean
authored and
David S. Miller
committed
Feb 15, 2021
1 parent
8a678bb
commit 40d3f29
Showing
9 changed files
with
246 additions
and
227 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.