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drm/amdgpu: fix double ucode load by PSP(v3)
previously the ucode loading of PSP was repreated, one executed in phase_1 init/re-init/resume and the other in fw_loading routine Avoid this double loading by clearing ip_blocks.status.hw in suspend or reset prior to the FW loading and any block's hw_init/resume v2: still do the smu fw loading since it is needed by bare-metal v3: drop the change in reinit_early_sriov, just clear all block's status.hw in the head place and set the status.hw after hw_init done is enough Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Emily Deng <Emily.Deng@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Monk Liu
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Alex Deucher
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Aug 2, 2019
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