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drm/amd/display: update gamut remap if plane has changed
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[Why]
The desktop plane and full-screen game plane may have different
gamut remap coefficients, if switching between desktop and
full-screen game without updating the gamut remap will cause
incorrect color.

[How]
Update gamut remap if planes change.

Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Wayne Lin <wayne.lin@amd.com>
Signed-off-by: Hugo Hu <hugo.hu@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Hugo Hu authored and Alex Deucher committed Sep 21, 2022
1 parent 29956d0 commit 52bb214
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hwseq.c
Original file line number Diff line number Diff line change
Expand Up @@ -1565,6 +1565,7 @@ static void dcn20_update_dchubp_dpp(
/* Any updates are handled in dc interface, just need
* to apply existing for plane enable / opp change */
if (pipe_ctx->update_flags.bits.enable || pipe_ctx->update_flags.bits.opp_changed
|| pipe_ctx->update_flags.bits.plane_changed
|| pipe_ctx->stream->update_flags.bits.gamut_remap
|| pipe_ctx->stream->update_flags.bits.out_csc) {
/* dpp/cm gamut remap*/
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