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drm/nva3/clk: better pll calculation when no fractional fb div available
The core/mem/shader clocks don't support the fractional feedback divider, causing our calculated clocks to be off by quite a lot in some cases. To solve this we will switch to a search-based algorithm when fN is NULL. For my NVA8 at PL3, this actually generates identical cooefficients to the binary driver. Hopefully that's a good sign, and that does not break VPLL calculation for someone.. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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Ben Skeggs
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May 16, 2011
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