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x86/ioperm: Move iobitmap data into a struct
No point in having all the data in thread_struct, especially as upcoming changes add more. Make the bitmap in the new struct accessible as array of longs and as array of characters via a union, so both the bitmap functions and the update logic can avoid type casts. Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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Thomas Gleixner
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Nov 16, 2019
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,13 @@ | ||
/* SPDX-License-Identifier: GPL-2.0 */ | ||
#ifndef _ASM_X86_IOBITMAP_H | ||
#define _ASM_X86_IOBITMAP_H | ||
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#include <asm/processor.h> | ||
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struct io_bitmap { | ||
/* The maximum number of bytes to copy so all zero bits are covered */ | ||
unsigned int max; | ||
unsigned long bitmap[IO_BITMAP_LONGS]; | ||
}; | ||
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#endif |
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