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ALSA: seq: Process queue tempo/ppq change in a shot
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The SNDRV_SEQ_IOCTL_SET_QUEUE_TEMPO ioctl sets the tempo and the ppq
in a single call, while the current implementation updates each value
one by one.  This is a bit racy, and also suboptimal from the
performance POV, as each call does re-acquire the lock and invokes
the update of ALSA timer resolution.

This patch reorganizes the code slightly so that we change both the
tempo and the ppq in a shot.  The skew value can be put into the same
lock, but this is rather a rarely used feature and completely
independent from the temp/ppq (it's evaluated only in the interrupt),
so it's left as it was.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
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Takashi Iwai committed Jan 15, 2018
1 parent 4ea5553 commit 671ec85
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Showing 3 changed files with 10 additions and 9 deletions.
4 changes: 1 addition & 3 deletions sound/core/seq/seq_queue.c
Original file line number Diff line number Diff line change
Expand Up @@ -497,9 +497,7 @@ int snd_seq_queue_timer_set_tempo(int queueid, int client,
return -EPERM;
}

result = snd_seq_timer_set_tempo(q->timer, info->tempo);
if (result >= 0)
result = snd_seq_timer_set_ppq(q->timer, info->ppq);
result = snd_seq_timer_set_tempo_ppq(q->timer, info->tempo, info->ppq);
if (result >= 0 && info->skew_base > 0)
result = snd_seq_timer_set_skew(q->timer, info->skew_value,
info->skew_base);
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13 changes: 8 additions & 5 deletions sound/core/seq/seq_timer.c
Original file line number Diff line number Diff line change
Expand Up @@ -191,14 +191,15 @@ int snd_seq_timer_set_tempo(struct snd_seq_timer * tmr, int tempo)
return 0;
}

/* set current ppq */
int snd_seq_timer_set_ppq(struct snd_seq_timer * tmr, int ppq)
/* set current tempo and ppq in a shot */
int snd_seq_timer_set_tempo_ppq(struct snd_seq_timer *tmr, int tempo, int ppq)
{
int changed;
unsigned long flags;

if (snd_BUG_ON(!tmr))
return -EINVAL;
if (ppq <= 0)
if (tempo <= 0 || ppq <= 0)
return -EINVAL;
spin_lock_irqsave(&tmr->lock, flags);
if (tmr->running && (ppq != tmr->ppq)) {
Expand All @@ -208,9 +209,11 @@ int snd_seq_timer_set_ppq(struct snd_seq_timer * tmr, int ppq)
pr_debug("ALSA: seq: cannot change ppq of a running timer\n");
return -EBUSY;
}

changed = (tempo != tmr->tempo) || (ppq != tmr->ppq);
tmr->tempo = tempo;
tmr->ppq = ppq;
snd_seq_timer_set_tick_resolution(tmr);
if (changed)
snd_seq_timer_set_tick_resolution(tmr);
spin_unlock_irqrestore(&tmr->lock, flags);
return 0;
}
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2 changes: 1 addition & 1 deletion sound/core/seq/seq_timer.h
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,7 @@ int snd_seq_timer_stop(struct snd_seq_timer *tmr);
int snd_seq_timer_start(struct snd_seq_timer *tmr);
int snd_seq_timer_continue(struct snd_seq_timer *tmr);
int snd_seq_timer_set_tempo(struct snd_seq_timer *tmr, int tempo);
int snd_seq_timer_set_ppq(struct snd_seq_timer *tmr, int ppq);
int snd_seq_timer_set_tempo_ppq(struct snd_seq_timer *tmr, int tempo, int ppq);
int snd_seq_timer_set_position_tick(struct snd_seq_timer *tmr, snd_seq_tick_time_t position);
int snd_seq_timer_set_position_time(struct snd_seq_timer *tmr, snd_seq_real_time_t position);
int snd_seq_timer_set_skew(struct snd_seq_timer *tmr, unsigned int skew, unsigned int base);
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