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drm/i915: Replace wait-on-mutex with wait-on-bit in reset worker
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Since we have a cooperative mode now with a direct reset, we can avoid
the contention on struct_mutex and instead try then sleep on the
I915_RESET_IN_PROGRESS bit. If the mutex is held and that bit is
cleared, all is fine. Otherwise, we sleep for a bit and try again. In
the worst case we sleep for an extra second waiting for the mutex to be
released (no one touching the GPU is allowed the struct_mutex whilst the
I915_RESET_IN_PROGRESS bit is set). But when we have a direct reset,
this allows us to clean up the reset worker faster.

v2: Remember to call wake_up_bit() after changing (for the faster wakeup
as promised)

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-12-chris@chris-wilson.co.uk
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Chris Wilson committed Sep 9, 2016
1 parent 221fe79 commit 780f262
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Showing 3 changed files with 27 additions and 20 deletions.
14 changes: 8 additions & 6 deletions drivers/gpu/drm/i915/i915_drv.c
Original file line number Diff line number Diff line change
Expand Up @@ -1726,8 +1726,8 @@ int i915_resume_switcheroo(struct drm_device *dev)
* i915_reset - reset chip after a hang
* @dev: drm device to reset
*
* Reset the chip. Useful if a hang is detected. Returns zero on successful
* reset or otherwise an error code.
* Reset the chip. Useful if a hang is detected. Marks the device as wedged
* on failure.
*
* Caller must hold the struct_mutex.
*
Expand All @@ -1739,7 +1739,7 @@ int i915_resume_switcheroo(struct drm_device *dev)
* - re-init interrupt state
* - re-init display
*/
int i915_reset(struct drm_i915_private *dev_priv)
void i915_reset(struct drm_i915_private *dev_priv)
{
struct drm_device *dev = &dev_priv->drm;
struct i915_gpu_error *error = &dev_priv->gpu_error;
Expand All @@ -1748,7 +1748,7 @@ int i915_reset(struct drm_i915_private *dev_priv)
lockdep_assert_held(&dev->struct_mutex);

if (!test_and_clear_bit(I915_RESET_IN_PROGRESS, &error->flags))
return test_bit(I915_WEDGED, &error->flags) ? -EIO : 0;
return;

/* Clear any previous failed attempts at recovery. Time to try again. */
__clear_bit(I915_WEDGED, &error->flags);
Expand Down Expand Up @@ -1798,11 +1798,13 @@ int i915_reset(struct drm_i915_private *dev_priv)
intel_sanitize_gt_powersave(dev_priv);
intel_autoenable_gt_powersave(dev_priv);

return 0;
wakeup:
wake_up_bit(&error->flags, I915_RESET_IN_PROGRESS);
return;

error:
set_bit(I915_WEDGED, &error->flags);
return ret;
goto wakeup;
}

static int i915_pm_suspend(struct device *kdev)
Expand Down
2 changes: 1 addition & 1 deletion drivers/gpu/drm/i915/i915_drv.h
Original file line number Diff line number Diff line change
Expand Up @@ -2884,7 +2884,7 @@ extern long i915_compat_ioctl(struct file *filp, unsigned int cmd,
#endif
extern int intel_gpu_reset(struct drm_i915_private *dev_priv, u32 engine_mask);
extern bool intel_has_gpu_reset(struct drm_i915_private *dev_priv);
extern int i915_reset(struct drm_i915_private *dev_priv);
extern void i915_reset(struct drm_i915_private *dev_priv);
extern int intel_guc_reset(struct drm_i915_private *dev_priv);
extern void intel_engine_init_hangcheck(struct intel_engine_cs *engine);
extern unsigned long i915_chipset_val(struct drm_i915_private *dev_priv);
Expand Down
31 changes: 18 additions & 13 deletions drivers/gpu/drm/i915/i915_irq.c
Original file line number Diff line number Diff line change
Expand Up @@ -2497,7 +2497,6 @@ static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv)
char *error_event[] = { I915_ERROR_UEVENT "=1", NULL };
char *reset_event[] = { I915_RESET_UEVENT "=1", NULL };
char *reset_done_event[] = { I915_ERROR_UEVENT "=0", NULL };
int ret;

kobject_uevent_env(kobj, KOBJ_CHANGE, error_event);

Expand All @@ -2512,24 +2511,30 @@ static void i915_reset_and_wakeup(struct drm_i915_private *dev_priv)
* simulated reset via debugs, so get an RPM reference.
*/
intel_runtime_pm_get(dev_priv);

intel_prepare_reset(dev_priv);

/*
* All state reset _must_ be completed before we update the
* reset counter, for otherwise waiters might miss the reset
* pending state and not properly drop locks, resulting in
* deadlocks with the reset work.
*/
mutex_lock(&dev_priv->drm.struct_mutex);
ret = i915_reset(dev_priv);
mutex_unlock(&dev_priv->drm.struct_mutex);
do {
/*
* All state reset _must_ be completed before we update the
* reset counter, for otherwise waiters might miss the reset
* pending state and not properly drop locks, resulting in
* deadlocks with the reset work.
*/
if (mutex_trylock(&dev_priv->drm.struct_mutex)) {
i915_reset(dev_priv);
mutex_unlock(&dev_priv->drm.struct_mutex);
}

intel_finish_reset(dev_priv);
/* We need to wait for anyone holding the lock to wakeup */
} while (wait_on_bit_timeout(&dev_priv->gpu_error.flags,
I915_RESET_IN_PROGRESS,
TASK_UNINTERRUPTIBLE,
HZ));

intel_finish_reset(dev_priv);
intel_runtime_pm_put(dev_priv);

if (ret == 0)
if (!test_bit(I915_WEDGED, &dev_priv->gpu_error.flags))
kobject_uevent_env(kobj,
KOBJ_CHANGE, reset_done_event);

Expand Down

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